Features for next OOB upgrade - Player wish list
Posted: Tue Sep 01, 2015 5:56 pm
Guys, Sorry if this thread already exists but just thought we should create a place where we can ask Aristos to consider features that could make their awesome game even better...
Let me start the ball rolling with the following from MP scenario uberguru Erik...
* Ability for bombers to displace overflying enemy aircraft (so that they can bomb the ground targets that are otherwise 'protected')
* Subs able to fire a 'spread' of torpedoes (eg. 2-3 torpedoes) before having to wait for 4 turns to reload
* Dive bombers limited to reasonable number of attacks (say 3) before they have to return to reload (sure, I love bombing the AI to poop in SP, but it just gets silly in MP, as the bomber or the bombee lol)
* Likewise torpedo bombers limited to 1 (or 2 if we want to make it more fun and gamey) attacks before they have to reload
* Consider making torpedo attacks stronger? (from subs especially)
* Recon planes should have fuel limitations too (to recreate the 'ok lads, it's time to turn around factor', again more for MP than SP)
Anything for anyone else...?
Let me start the ball rolling with the following from MP scenario uberguru Erik...
And from me...Erik wrote:I would like to see transport planes being able to drop supplies to isolated units. Make the supply last for a couple of turns.
* Ability for bombers to displace overflying enemy aircraft (so that they can bomb the ground targets that are otherwise 'protected')
* Subs able to fire a 'spread' of torpedoes (eg. 2-3 torpedoes) before having to wait for 4 turns to reload
* Dive bombers limited to reasonable number of attacks (say 3) before they have to return to reload (sure, I love bombing the AI to poop in SP, but it just gets silly in MP, as the bomber or the bombee lol)
* Likewise torpedo bombers limited to 1 (or 2 if we want to make it more fun and gamey) attacks before they have to reload
* Consider making torpedo attacks stronger? (from subs especially)
* Recon planes should have fuel limitations too (to recreate the 'ok lads, it's time to turn around factor', again more for MP than SP)
Anything for anyone else...?