Page 1 of 1
Is every mission objective exactly the same?
Posted: Thu Aug 20, 2015 12:28 am
by FroBodine
Does every scenario have the exact same win conditions - rout 60% of the enemy, or 40% more than you?
I was looking around at some scenarios, looking for other victory conditions. Is there anything else to make it interesting? Like take a position and hold it for X turns, or destroy a specific unit or multiple units, to simulate destroying some special elite troops or leader?
Anything other than every single mission exactly the same win conditions?
Re: Is every mission objective exactly the same?
Posted: Thu Aug 20, 2015 3:55 am
by awesum4
Hi,
some of the historical scenarios have different objectives. For example one side must win but without losing more than a certain (lower) percentage of casualties.
The skirmish games tend to be destroy 60% of the enemy while losing less than that. Playing attack or defend games alters the relative size of the forces and gives the defender some fortifications. Changing the difficulty level changes the relative size of forces when playing the computer.
If you play a multiplayer skirmish against another human player you can change size of armies, time limits etc.
Andre
Re: Is every mission objective exactly the same?
Posted: Thu Aug 20, 2015 7:34 am
by rbodleyscott
FroBodine wrote:Does every scenario have the exact same win conditions - rout 60% of the enemy, or 40% more than you?
I was looking around at some scenarios, looking for other victory conditions. Is there anything else to make it interesting? Like take a position and hold it for X turns, or destroy a specific unit or multiple units, to simulate destroying some special elite troops or leader?
Anything other than every single mission exactly the same win conditions?
The problem with such objectives is that they would be anachronistic for the period. Historically, in this period, the objective was almost invariably to defeat the enemy army, not to capture a position or destroy a particular unit.
There are scenarios with different objectives - for example St Quentin and Lostwithiel require you to extract your army from the map without it being routed first, Bristol requires you to inflict severe losses on the Royalists before going down in a blaze of glory, and Nordlingen does indeed have a hill objective as the Swedish generals seem to have been fixated on capturing that hill in the real battle - however, such a situation was very untypical.