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Trains, air- & sea-transports

Posted: Sun Aug 02, 2015 4:27 pm
by Erik2
Currently there's "no limit" to how many units you can embark.
In a future version I think it would be nice to have Transport Points similar to Command Points.

The scenario designer could then set the limit of embarked units to a set number, say 5.
So you embark 5 units, and when one unit debarks it frees up one transport point.

If you want to get fancy you could split Transport Points into Air/Naval and Train.

Thoughts?

Re: Trains, air- & sea-transports

Posted: Sun Aug 02, 2015 4:32 pm
by adherbal
While it makes sense, I wonder how useful this would really be in the majority of scenarios. It might add more complexity (and UI clutter) than is really worth it?