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Order of Battle v1.8.3 Now Available

Posted: Fri Jul 24, 2015 8:28 am
by IainMcNeil
This is a very cool update with new skins and more in game mods & scenarios supported.

V1.8.3 – July 14, 2015
Changes:
 Custom camouflage skins to personalize your ground vehicles
 Access to DLC manager in the main menu
 Captured units can now be repaired, but only at 1 strength point per turn.
 Bunkers and MG Foxholes can no longer be constructed adjacent to an enemy ground unit
 Mines can no longer be placed on exit points
 When upgrading an aircraft stored in a carrier, it can no longer take off during the same turn
 When not in deployment phase carrier-based aircraft can no longer be deployed next to a
carrier, but only inside one of its cargo slots
 Every battleship can carry one floatplane in its cargo
 Napping & sleeping units marked as darker dots on the minimap
 Spanish language added
 Code & memory usage optimizations

Re: Order of Battle v1.8.3 Now Available

Posted: Fri Jul 24, 2015 1:14 pm
by KeinGeneral
Hello, there are no costs for repair appears more. why not? Error or bug or what?

Re: Order of Battle v1.8.3 Now Available

Posted: Fri Jul 24, 2015 4:20 pm
by adherbal
Does the problem still exist after restarting the game? Missing tooltips has been reported a few times, but we haven't been able to repeat the issue yet and based on previous reports it appears to come and go.

Launch and land carrier aircraft in same turn?

Posted: Fri Jul 24, 2015 6:37 pm
by Erik2
Custom multiplayer game.
I launched the aircraft from the carrier bottom right and was also given the option to land on the carrier on the top left.
Didn't try the optional landing as I really needed that fighter unit airborne :D

Sub announcement?

Posted: Fri Jul 24, 2015 6:44 pm
by Erik2
Custom multiplayer game.

Purchased two destroyers, no previous naval losses.
One of the destroyers was christened (by the game) with the name of a Japanese sub that may be in the area. (my scenario design...)
So it looks like new deployments may pick up the name of hidden enemy units nearby.
Spooky :shock:

Re: Order of Battle v1.8.3 Now Available

Posted: Sat Jul 25, 2015 12:42 am
by KeinGeneral
adherbal wrote:Does the problem still exist after restarting the game? Missing tooltips has been reported a few times, but we haven't been able to repeat the issue yet and based on previous reports it appears to come and go.

previously appeared on this issue in an ongoing game. have to see what is in a new game

Re: Order of Battle v1.8.3 Now Available

Posted: Sat Jul 25, 2015 3:42 am
by robman
Since installing the update, I can no longer access the strategic map by right-clicking. Has anyone else had this problem? Any idea how to fix it?

Re: Order of Battle v1.8.3 Now Available

Posted: Sun Jul 26, 2015 1:29 am
by bruce1944
Since update having a little trouble sending turns multiplayer!

Re: Order of Battle v1.8.3 Now Available

Posted: Sun Jul 26, 2015 4:58 am
by Decaff
Got a crash report and it appears that the auto save has been turned off by default? Of course I find this out after completing Philippine Sea and not saving once (a scenario that I would rather not play over again mind you). #igotnukes does not complete the secondaries like I did so I find that to be useless. This is very irritating, if you guys could at least put in a prompt to ask if I want the auto save function turned on it would greatly improve on this problem.

Sorry if this seems a bit curt but, this has been aggravating to say the least.

Re: Order of Battle v1.8.3 Now Available

Posted: Sun Jul 26, 2015 12:11 pm
by Decaff
Ok so I've been unable to find an option to turn on and off the auto save. Am I the only one that's had this problem?

Re: Order of Battle v1.8.3 Now Available

Posted: Sun Jul 26, 2015 12:30 pm
by calmhatchery
I played GuadalCANAL battle with this new patch - JAPAN CAMPAIGN.
The bug I've noticed:
- brat overvalswagen AC recon (got from dutch indie)when I changed the SKIN CAMO the 3d didn't change SKIN CAMO
- secondary objective: I killed all us raiders and the still display 2/4
- secondary objective: I got all three defenses point's but display 2/3

Please check this bug;s

The rest is ok:
Game is faster
AI is faster
all features make this game better...

MP resign

Posted: Sun Jul 26, 2015 3:53 pm
by Erik2
Custom multiplayer.
The Exit button do nothing.
Both my opponent and I have tried to resign (we're attempting a restart with latest scenario version)

Re: Order of Battle v1.8.3 Now Available

Posted: Sun Jul 26, 2015 9:07 pm
by adherbal
Ok so I've been unable to find an option to turn on and off the auto save. Am I the only one that's had this problem?
It's a checkbox in the turn report/overview popup.

Re: Order of Battle v1.8.3 Now Available

Posted: Sun Jul 26, 2015 11:19 pm
by bruce1944
I get this sometimes, sometimes not
I get this sometimes, sometimes not
Screenshot 144.jpg (10.64 KiB) Viewed 4152 times

Re: Order of Battle v1.8.3 Now Available

Posted: Mon Jul 27, 2015 9:36 am
by Erik2
skyrider wrote:
Screenshot 144.jpg
I'm not able to read the small print in the screenshot, but I've got a flaky internet connection at home and have trouble connecting from time to time.
Then I get a similar message.

Re: Order of Battle v1.8.3 Now Available

Posted: Mon Jul 27, 2015 12:34 pm
by TangSooDo
robman wrote:Since installing the update, I can no longer access the strategic map by right-clicking. Has anyone else had this problem? Any idea how to fix it?
I have the same problem and don't know how to fix it, unfortunately.

Re: Order of Battle v1.8.3 Now Available

Posted: Mon Jul 27, 2015 3:13 pm
by adherbal
Wat does it say and when does it come up exactly?

Re: Order of Battle v1.8.3 Now Available

Posted: Mon Jul 27, 2015 4:23 pm
by Decaff
Thank you adherbal

Re: Order of Battle v1.8.3 Now Available

Posted: Mon Jul 27, 2015 4:42 pm
by bruce1944
I ran a free anti virus and it seems to have corrected the problem :D

Re: Order of Battle v1.8.3 Now Available

Posted: Mon Jul 27, 2015 4:44 pm
by bruce1944
It said pbm_error_The request timed out