An interesting series of events....
Posted: Tue Jul 14, 2015 8:43 pm
Nothing major, just something for the developers to know about:
An ARVN entered a village to collect intel; an NVA unit was on the far side of the village, which was revealed the moment ARVN moved into village. This created the following sequence of events:
1. Announcement that my unit was being ambushed (but no animation of an attack and no attack)
2. Another announcement, exactly the same as (1) above; no attack. Both units remained adjacent.
3. Village fire remained lit and no intel message was given.
4. I successfully arty'd the NVA.
5. Next turn, ARVN walked out of the village and then walked back in, resulting in a normal intel collection event and extinguished campfire.
An ARVN entered a village to collect intel; an NVA unit was on the far side of the village, which was revealed the moment ARVN moved into village. This created the following sequence of events:
1. Announcement that my unit was being ambushed (but no animation of an attack and no attack)
2. Another announcement, exactly the same as (1) above; no attack. Both units remained adjacent.
3. Village fire remained lit and no intel message was given.
4. I successfully arty'd the NVA.
5. Next turn, ARVN walked out of the village and then walked back in, resulting in a normal intel collection event and extinguished campfire.