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First minutes of play comments

Posted: Sat Jun 06, 2015 10:11 am
by mirabellebenou
Hi there !

As an old fan of Combat Mission WEGO system and Space Opera things (play a lot of Space board games), I discovered your game...... yesterday.... A shame, I know :D

So far, I really enjoy the game. The crew management system is a really nice idea, the WEGO system fit really good. I like it, nice job :)

I have some little other comments :
- I saw the thread about the keyboard camera control and I agree with it. It's really too sensitive
- I may like to be able to set the power distribution with my keypad. If we want some precise value, with the mouse, it can be a hard task. Maybe add a little windows with the possibility to use numeric value ?
- I found that the game is really pretty, but maybe it can be good to have an option with some higher resolution textures ? Some ships may be really "ugly" with max zoom

Thanks for the game, and again, nice job :)

Re: First minutes of play comments

Posted: Sat Jun 06, 2015 12:48 pm
by jeko711
Same from me: Realy nice game with old Combat Mission or Over the Reich Style.

Two things i miss a little bit.
-Why the game doesnt show the Shield of a ship or at least Shield damage???
-a option were nice to save my own triangle setting for Shield, Weapon an Engine.

Re: First minutes of play comments

Posted: Sat Jun 06, 2015 5:20 pm
by FroBodine
Great suggestions, both of you.

1. The shields should be visible around the actual ships. This would make it much easier to see exactly what shields are damaged, without having to look at a list of shields in the corner of the screen, then parse that to the location of the shield on the actual ship.

2. I would really love to be able to distribute shields and power without having to go to another pop-up screen. This is just unnecessary extra clicks. I wish I could just adjust the power and shields right on the main screen.