Pandora Update 1.6.0 is live!
Posted: Wed Jun 03, 2015 1:31 pm
Hi all!
Pandora: Eclipse of Nashira has been updated to Version 1.6.0 and this is a truly huge update!
It tremendously improves the AI, overhauls espionage and rebalances diplomacy. Thanks go to community member Alexander Stumpp's hard work for making it possible. The update also adds the long-awaited French translation, thanks to Steve Torres.
The AI will now play a lot more like the best human players play the game: expand slower, dynamically improve tiles, adjust the tax-rate, handle resource emergency situations, prioritize refitting, perform flanking and out-of-sight maneuvers, build more diverse units, effectively use artillery and much more.
To address the repetitive nature of the espionage mechanic, success chance for missions can no longer reach 100% and agents can now lose health even if they complete a mission successfully. To combat exploitative behavior when factions have cities close to eachother, agents now lose all their movement points when entering another faction's territory.
Diplomacy has also been rebalanced and improved to make both dialogue and gameplay interactions more meaningful.
Be sure to check the entire changelog here
This update is only for those who have the base game and the expansion "Eclipse of Nashira"
Pandora: Eclipse of Nashira has been updated to Version 1.6.0 and this is a truly huge update!
It tremendously improves the AI, overhauls espionage and rebalances diplomacy. Thanks go to community member Alexander Stumpp's hard work for making it possible. The update also adds the long-awaited French translation, thanks to Steve Torres.
The AI will now play a lot more like the best human players play the game: expand slower, dynamically improve tiles, adjust the tax-rate, handle resource emergency situations, prioritize refitting, perform flanking and out-of-sight maneuvers, build more diverse units, effectively use artillery and much more.
To address the repetitive nature of the espionage mechanic, success chance for missions can no longer reach 100% and agents can now lose health even if they complete a mission successfully. To combat exploitative behavior when factions have cities close to eachother, agents now lose all their movement points when entering another faction's territory.
Diplomacy has also been rebalanced and improved to make both dialogue and gameplay interactions more meaningful.
Be sure to check the entire changelog here
This update is only for those who have the base game and the expansion "Eclipse of Nashira"