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BHGS CHALLENGE AAR No 5 – NUMIDIAN HIGH NOON (Photos)

Posted: Tue Apr 29, 2008 8:43 pm
by neilhammond
Numidian and Moorish infantry skirmished with javelins in a similar manner to the cavalry. Syphax’s Roman-trained infantry were intended as close combat troops, but the results were mixed. After all, there was only so much that one Roman centurion could do in the way of inculcating effectiveness. (D. Head)

For Game 1, battle plan and my army construction see viewtopic.php?p=50882#50882 for a breakdown of my Moorish army.

It was high noon as the final draw was called. I faced Ray Duggins’ Santa Hermandad Nueva Castilian. We were in good positions on the score board so a strong win would give either of us a finishing position around 5th or 6th. The tension was running high, and male egos were at stake. We both were going for the kill.

Ray’s army was (from memory):

1 FC
2 TCs
3 x 4 LH Jinetes – prot, ave, javelins
2 x 4 MF crossbows prot, ave, crossbow
8 HF Hermandad prot, ave, defensive spearmen
8 HF Hermandad arm, ave offensive spearmen
12 HF Hermandad prot, ave, pikemen
8 HF Swiss prot, sup, pikemen
8 MF Almughavars, prot, ave, impact foot
2 x 4 MAA heavily armoured knights, mighty lance & sharp sword.

12 units. The jinetes were a worry for me, being protected they would outclass my Moorish LH in melee.

The lines were drawn in the sand and positions taken:

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The fight was a disaster for me, and it looked like I was heading for Boot Hill. Ray skilfully used a combination of crossbows and jinetes to outmanoeuvre and box in my LH on the right wing. I should have accepted the destruction of 1 pinned unit and withdrawn the rest. But I got over-greedy and, looking for a quick result, attacked the jinetes. The result was a complete failure and the Moorish LH high-tailed it out of there and off the table.

4 units lost by me – 8 attrition points down – with a break point of 16 Ray was half way there in the first few moves. There was no cavalry to come to my rescue – it had all run away. So it was down to the infantry!

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Having made enchiladas of my LH, the focus now shifted across to the other wing (see photo below). I had 16 bases of LF javelinmen harassing a block of Swiss pike with javelins, to no effect. The Swiss completely ignored the lights and marched where they wished. Eventually some jinetes rode up and my light foot skedaddledfor cover.

The MF almughavers closed with my Spanish and a long brawl ensued. We both pushed generals into the fight but the combat was deadlocked. Eventually some Fakes came up in support, to be countered by some particularly nasty armoured spearmen. Eventually these Fakes were routed; I didn’t disrupt the spearmen at impact so consequently I was on a double minus POA in melee.

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Another unit lost, 10 AP’s down and nothing to show for it.

But in the centre…

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At the same time the MF almughavars also failed and run like dogs, and the unit of really nasty armoured spearmen ran into my other elephant unit during their pursuit and were also routed in short order.

But, a showdown was about to take place…
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The Fakes wouldn’t die – and the unit lurking in the left hand edge of the picture moved around to flank the MAA, who were eventually charged frontally and in the flank and routed.

We now move to the final set piece:
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As time was called, both armies were teetering on destruction – one more unit loss on either side would cause that army to rout. It was a draw, both armies were exhausted.

It was a rip-roaring game, which went from near certain destruction of the Moorish army to the Castilians close to breaking. And Ray was a great opponent to play against.

Post competition analysis

In the end the Moors ended up 15th out of 41, slightly over one third of the way down. Not too bad for an army rated as the worst in the RoR book. It was a great comp and all the games were hugely enjoyable. The Moorish/Numidians were much more fun to play than I expected, and I was glad I took them. I didn’t feel the army was a bad army, but it does take patience to play. You really want at least 3.5hrs of game time, ideally more, to force a result.

Acknowledgements

Thanks to all my opponents who, without exception, played as gentlemen. The idea for the historical quotes comes from an old Slingshot article by Richard Bodley Scott, coincidentally reporting on Numidians at a comp using DBM.

And thanks to the organisers for a great weekend.

Posted: Tue Apr 29, 2008 10:29 pm
by SirGarnet
Thank you for another excellent and instructive battle report.

They look like fun, not bad at all - just need to find some way to divert the peacekeepers from calling an armistice on the cusp of decision.

Posted: Tue Apr 29, 2008 10:34 pm
by Quintus
Thank you for the reports. I really enjoyed reading them.

Posted: Wed Apr 30, 2008 6:37 am
by timmy1
Me too, the anotated photos really help convey the feel. Like the touch of the quotes, now need to see if I can find any suitable for my FoG games.

Posted: Wed Apr 30, 2008 7:31 am
by Maxshadow
I thought the Numidians were gone already when the right wing colapsed so quickly. The Elephants
certainly paid for them selves!
Thanks for posting the whole series of games. They were very enjoyable and I hope you will consider doing the same
again for your next comp.

Posted: Wed Apr 30, 2008 8:21 am
by flamingpig0
What is that strange white pillar device lurking in a couple of the photos.

Posted: Wed Apr 30, 2008 8:59 am
by hammy
flamingpig0 wrote:What is that strange white pillar device lurking in a couple of the photos.
It s a measuring device used in DBM to check if bases are within a "Barker" or 1 base width. It can be used to mark the starting position of troops that are bing moved so you can take back a move if you don't like it or to see if in DBM a base is in the DBM equivalent of the restricted area.

Put another way it is a 40mm square base with a stick on it ;)

Posted: Wed Apr 30, 2008 9:02 am
by carlos
AWESOME battle report. The bar has been raised. This topic will become the standard reply to people who question the use of elephants.

Posted: Wed Apr 30, 2008 9:10 am
by flamingpig0
hammy wrote:
flamingpig0 wrote:What is that strange white pillar device lurking in a couple of the photos.
It s a measuring device used in DBM to check if bases are within a "Barker" or 1 base width. It can be used to mark the starting position of troops that are bing moved so you can take back a move if you don't like it or to see if in DBM a base is in the DBM equivalent of the restricted area.

Put another way it is a 40mm square base with a stick on it ;)
I suspected that was what it was- I suppose I was really worried that it was an essential aid for FoG-which from what you say it clearly isn't :D

Re: BHGS CHALLENGE AAR No 5 – NUMIDIAN HIGH NOON (Photos)

Posted: Wed Apr 30, 2008 9:11 am
by rbodleyscott
neilhammond wrote:The idea for the historical quotes comes from an old Slingshot article by Richard Bodley Scott, coincidentally reporting on Numidians at a comp using DBM.
My favourite being from Sallust:

"Jugurtha had everything in his favour except the quality of his troops."

which just about sums up the Numidian army. :lol:

Posted: Wed Apr 30, 2008 6:40 pm
by RayDuggins
This game with Neil was fantastic. The highs and lows were extreme.

As an observation, I was "forced" to put Superior Knights into elephants in 4 of my games over the weekend. Two times
it worked two times in failed.


Ray

p.s. Neil, I realised I made a complete cock up. I forced your LF to evade off the table instead of destroying
them with my 2 BG's of LH. That would have been the extra point I was searching for.

Coulda, shoulda, mighta been a contender.

Oh well, next year.

Battle report's

Posted: Fri May 02, 2008 6:42 am
by Okie
Thank's for all the play by play discription of all your Battle's. They were informative, easy to follow, visualy stunning and lot's of fun!!!
What more could you ask but to be playing too!! Great job!!! Keep them coming!!

Posted: Fri May 02, 2008 8:03 am
by nicofig
Neil, Thank you for this AAR. Now my partners did not care as much of my numidian army. :wink:

Posted: Fri May 02, 2008 10:13 am
by bahdahbum
Well Nicofig perhaps we will meet one day and we can try your Numidian army . I think no army is helpless . You need skill ( lear to use your army ) and luck with terrain and dice !

Hope to see you soon ( I do not remember, do you come to Moncheau this week end )