LOS Value
Posted: Tue May 05, 2015 7:37 am
I've been trying to figure out how far the units can see. The manual, under Unit Stats, lists a Line of Sight value between Movepoints and Range:
The LOS value determines how far away a unit can spot enemy units. Each terrain type has a specific “LOS cost”. For example “Open” terrain has a cost of two, “City” terrain a cost of three and “Mountains” a cost of five. This means a unit with a LOS value of six can see three hexes across open terrain (6 / 2), two hexes across city terrain (6 / 3) and one hex across mountains (6 / 5).
However, when you examine units there is not LOS value between movepoints and range. Anyone know where I can find this stat?
The LOS value determines how far away a unit can spot enemy units. Each terrain type has a specific “LOS cost”. For example “Open” terrain has a cost of two, “City” terrain a cost of three and “Mountains” a cost of five. This means a unit with a LOS value of six can see three hexes across open terrain (6 / 2), two hexes across city terrain (6 / 3) and one hex across mountains (6 / 5).
However, when you examine units there is not LOS value between movepoints and range. Anyone know where I can find this stat?