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How to force AI to buy units during the game?
Posted: Fri May 01, 2015 2:40 pm
by dobrodukh
Hi. Thanks to the developers for a great game. Question by editor - how to force AI to buy units during the game?
Give him all the resources in abundance, but he did not buy it.
Re: How to force AI to buy units during the game?
Posted: Fri May 01, 2015 2:44 pm
by Myrddraal
Hi dobrodukh,
The AI doesn't buy units, it will use resources to repair it's existing force. Reinforcements for the AI can be scripted through triggers.
Re: How to force AI to buy units during the game?
Posted: Fri May 01, 2015 2:46 pm
by adherbal
You can use the "spawn unit" trigger effect to create units for the AI. It currently does not have a "strategic level" capable of making purchase decisions.
Re: How to force AI to buy units during the game?
Posted: Fri May 01, 2015 2:53 pm
by dobrodukh
Thanks, I hope this will be implemented in the future, together with game mode - skirmish.
Re: How to force AI to buy units during the game?
Posted: Sat May 02, 2015 9:50 am
by Horst
adherbal wrote:You can use the "spawn unit" trigger effect to create units for the AI. It currently does not have a "strategic level" capable of making purchase decisions.
Panzer Corps has nicely shown that AI reinforcements are best left to scripts. I doubt anyone loved seeing at-guns and artillery around every town hex.
Re: How to force AI to buy units during the game?
Posted: Mon May 04, 2015 6:36 am
by Rood
Horst wrote:adherbal wrote:You can use the "spawn unit" trigger effect to create units for the AI. It currently does not have a "strategic level" capable of making purchase decisions.
Panzer Corps has nicely shown that AI reinforcements are best left to scripts. I doubt anyone loved seeing at-guns and artillery around every town hex.
Agree, AI should not buy units, still remember from PG that you had to occupy every single town hex to prevent from suddenly having loads of cheap AT units showing up in your rear.