Sovereignty: Crown of Kings Patch 1.4
Posted: Wed Apr 29, 2015 4:24 pm
I hope you improved your equipment with some extra armor plating and rehearsed your most powerful spells as today we're releasing the 1.4 update for Sovereignty!
Over than a dozen of bug fixes and improvements are now operative, bringing the gameplay towards a new level!
Among all we wish to point out that a crash during battle deployment has been fixed along a rebalanced Racial Affinities for terrains.
But there is a lot to see and a lot to take note so have a look to the full changelog below!
Version 1.4
Fixes
• Fixed Double Deal spell not being possible to cast
• Fixed Ancestral Glory raising units from the dead
• Fixed Deathslayer achievement not working
• Fixed rogue realms giving infinite positive bonus for annexing a capitol
• Fixed ability to cheat past battles by saving on the auto/tactical selection screen
• Fixed issue in Thievery spell preventing saved games from loading
• Fixed crash during battle deployment
• Fixed Marshal/Admiral achievements not counting units killed in auto battles
Changes
• Balanced terrain upgrade affinities of: Jotland, Cloudfels, Mardoba, Maledor, Azure Isles.
• Ballista no longer has +1 attack in promotion choices
• Odenheim now offered Mercenary Captain instead of Witch
• Forestfolk attack sound changed
• Large winged creature movement sounds changed
• Lord Soren no longer has Dormant trait
• Rebalanced Racial Affinities for terrains - generally cheaper to upgrade
• Sonneneve and Vessoi starting armies improved
• Added additional information to error logs
• Prevented AI from filling up all of the space in a sea zone
Over than a dozen of bug fixes and improvements are now operative, bringing the gameplay towards a new level!
Among all we wish to point out that a crash during battle deployment has been fixed along a rebalanced Racial Affinities for terrains.
But there is a lot to see and a lot to take note so have a look to the full changelog below!
Version 1.4
Fixes
• Fixed Double Deal spell not being possible to cast
• Fixed Ancestral Glory raising units from the dead
• Fixed Deathslayer achievement not working
• Fixed rogue realms giving infinite positive bonus for annexing a capitol
• Fixed ability to cheat past battles by saving on the auto/tactical selection screen
• Fixed issue in Thievery spell preventing saved games from loading
• Fixed crash during battle deployment
• Fixed Marshal/Admiral achievements not counting units killed in auto battles
Changes
• Balanced terrain upgrade affinities of: Jotland, Cloudfels, Mardoba, Maledor, Azure Isles.
• Ballista no longer has +1 attack in promotion choices
• Odenheim now offered Mercenary Captain instead of Witch
• Forestfolk attack sound changed
• Large winged creature movement sounds changed
• Lord Soren no longer has Dormant trait
• Rebalanced Racial Affinities for terrains - generally cheaper to upgrade
• Sonneneve and Vessoi starting armies improved
• Added additional information to error logs
• Prevented AI from filling up all of the space in a sea zone