Game crash
Posted: Tue Apr 28, 2015 5:13 am
Everytime I start to load my save files, the following codes happen
Sovereignty Error Report - Version: EA1.2 Build: 42
=========================================================
Sovereignty Crash in thread: Main
Error: 並未將物件參考設定為物件的執行個體。
Stack traces:
-------------
Active thread (Main):
Method: Void CastOnTarget(Sovereignty.GameData.SpellTarget)
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\Scripts\Spells\Thievery.cs
Line Number: 49
Method: Void LoadSavedState(System.IO.BinaryReader, Sovereignty.GameData.DataMain)
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\Scripts\Spells\Thievery.cs
Line Number: 29
Method: Void LoadSpells(System.IO.BinaryReader, Sovereignty.GameData.DataMain, Sovereignty.Game.CGame)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\GameData\WorkingData\WorkingRealm.cs
Line Number: 1054
Method: Void LoadSavedState(System.IO.BinaryReader, System.String, Sovereignty.Game.CGame, Int32)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\GameData\DataMain.cs
Line Number: 438
Method: Sovereignty.UI.GameText LoadGame(System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\SaveManager.cs
Line Number: 442
Method: Void AttemptGameLoad(System.Object)
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\TestForm.cs
Line Number: 1253
Method: Void LoadPendingGame()
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\TestForm.cs
Line Number: 1018
Method: Void MapControl_OnCombatMapReady()
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\TestForm.cs
Line Number: 745
Method: Void Render(Single)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\GameMap.cs
Line Number: 2311
Method: Void RenderEngine_OnRender(Single)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\UIEngine.cs
Line Number: 427
Method: Void Invoke(Single)
File:
Line Number: 0
Method: Void RenderFrame()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\RenderEngine.cs
Line Number: 320
Method: Void OnIdle(System.Object, System.EventArgs)
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\windows\messagepump.h
Line Number: 47
Method: Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
File:
Line Number: 0
Method: Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
File:
Line Number: 0
Method: Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
File:
Line Number: 0
Method: Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
File:
Line Number: 0
Method: Void Run(System.Windows.Forms.Form)
File:
Line Number: 0
Method: Void Run(System.Windows.Forms.Form, SlimDX.Windows.MainLoop)
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\windows\messagepump.cpp
Line Number: 55
Method: Void StartThread()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\RenderEngine.cs
Line Number: 266
Method: Void MainFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Program.cs
Line Number: 226
Method: Void ThreadFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\ThreadManager.cs
Line Number: 79
============================END THREAD TRACE============================
AI:
Method: Void MainThreadLoop()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\AI\AIThreadController.cs
Line Number: 71
Method: Void ThreadFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\ThreadManager.cs
Line Number: 79
Method: Void ThreadStart_Context(System.Object)
File:
Line Number: 0
Method: Void RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0
Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0
Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
File:
Line Number: 0
Method: Void ThreadStart()
File:
Line Number: 0
============================END THREAD TRACE============================
What should I do?
Sovereignty Error Report - Version: EA1.2 Build: 42
=========================================================
Sovereignty Crash in thread: Main
Error: 並未將物件參考設定為物件的執行個體。
Stack traces:
-------------
Active thread (Main):
Method: Void CastOnTarget(Sovereignty.GameData.SpellTarget)
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\Scripts\Spells\Thievery.cs
Line Number: 49
Method: Void LoadSavedState(System.IO.BinaryReader, Sovereignty.GameData.DataMain)
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\Scripts\Spells\Thievery.cs
Line Number: 29
Method: Void LoadSpells(System.IO.BinaryReader, Sovereignty.GameData.DataMain, Sovereignty.Game.CGame)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\GameData\WorkingData\WorkingRealm.cs
Line Number: 1054
Method: Void LoadSavedState(System.IO.BinaryReader, System.String, Sovereignty.Game.CGame, Int32)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\GameData\DataMain.cs
Line Number: 438
Method: Sovereignty.UI.GameText LoadGame(System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\SaveManager.cs
Line Number: 442
Method: Void AttemptGameLoad(System.Object)
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\TestForm.cs
Line Number: 1253
Method: Void LoadPendingGame()
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\TestForm.cs
Line Number: 1018
Method: Void MapControl_OnCombatMapReady()
File: c:\Program Files (x86)\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\TestForm.cs
Line Number: 745
Method: Void Render(Single)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\GameMap.cs
Line Number: 2311
Method: Void RenderEngine_OnRender(Single)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\UIEngine.cs
Line Number: 427
Method: Void Invoke(Single)
File:
Line Number: 0
Method: Void RenderFrame()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\RenderEngine.cs
Line Number: 320
Method: Void OnIdle(System.Object, System.EventArgs)
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\windows\messagepump.h
Line Number: 47
Method: Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
File:
Line Number: 0
Method: Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
File:
Line Number: 0
Method: Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
File:
Line Number: 0
Method: Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
File:
Line Number: 0
Method: Void Run(System.Windows.Forms.Form)
File:
Line Number: 0
Method: Void Run(System.Windows.Forms.Form, SlimDX.Windows.MainLoop)
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\windows\messagepump.cpp
Line Number: 55
Method: Void StartThread()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\RenderEngine.cs
Line Number: 266
Method: Void MainFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Program.cs
Line Number: 226
Method: Void ThreadFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\ThreadManager.cs
Line Number: 79
============================END THREAD TRACE============================
AI:
Method: Void MainThreadLoop()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\AI\AIThreadController.cs
Line Number: 71
Method: Void ThreadFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\ThreadManager.cs
Line Number: 79
Method: Void ThreadStart_Context(System.Object)
File:
Line Number: 0
Method: Void RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0
Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0
Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
File:
Line Number: 0
Method: Void ThreadStart()
File:
Line Number: 0
============================END THREAD TRACE============================
What should I do?