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more special actions for units?

Posted: Sat Apr 25, 2015 10:27 am
by enpi
At the moment units can have except their traits only 3 active special actions during the game. First active is to regenerate morale (the tent button), second is refill strength and third is to enter their transport vehicles.

I would propose more special action buttons to enhance the choices of the game for units which have nothing to do atm. Possible would be

-dig trench (active, maybe only for those with the dig in trait) which give +xx defense modifier.
-prepare bayonets! - gives +xx modifier to the next close assault for this unit
-prepare fire! - gives +xx modifier to the next shot this units makes