Campaign Goals and a couple of thoughts
Posted: Fri Apr 24, 2015 1:13 pm
I am playing Iron Barony, and the goals include destroying various realms. I have taken down Dunmore, Dragonhold, and the small elf nation on my border. The campaign check boxes are not updating for destroying realms. Maybe one of those D realms is not human. I have a border and alliance with the other orcs and the goals are checked.
I was wondering if it would make more sense for the destroy realms goals to be destroy 2 more human realms. Then after you get one, it would display destroy 1 more human realm.
Personally I like the auto and tactical combats and having to have a leader to get the most out of an attack. I wonder if a better name for auto combat would be "Raid". The minor leaders just don't have the resources or experience to keep their troops on campaign.
There are times when you are shooting troops where expected damge is zero, but if you hit them enough it appears to penetrate the shield or break their morale enough to start damaging them. Is there a way to show this effect? Perhaps changing the color with a number representative of the effect, so you know it isn't a damage effect but it is effecting the shield(morale).
I was wondering if it would make more sense for the destroy realms goals to be destroy 2 more human realms. Then after you get one, it would display destroy 1 more human realm.
Personally I like the auto and tactical combats and having to have a leader to get the most out of an attack. I wonder if a better name for auto combat would be "Raid". The minor leaders just don't have the resources or experience to keep their troops on campaign.
There are times when you are shooting troops where expected damge is zero, but if you hit them enough it appears to penetrate the shield or break their morale enough to start damaging them. Is there a way to show this effect? Perhaps changing the color with a number representative of the effect, so you know it isn't a damage effect but it is effecting the shield(morale).