Game crashes on launch - Steam Version
Posted: Mon Apr 20, 2015 2:03 pm
Using Steam I cannot get the game to run. I click on "Play Game" and the initial Gamemenu window comes up. I then click on its "Play Game" button and I get the following message.
Sovereignty Error Report - Version: EA1.2 Build: 42
=========================================================
Sovereignty Crash in thread: Main
Error: D3DERR_INVALIDCALL: Invalid call (-2005530516)
Stack traces:
-------------
Active thread (Main):
Method: Void Throw[T](System.Object, System.Object)
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\result.cpp
Line Number: 119
Method: SlimDX.Result Record[T](Int32, Boolean, System.Object, System.Object)
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\result.cpp
Line Number: 150
Method: Void .ctor(SlimDX.Direct3D9.Direct3D, Int32, SlimDX.Direct3D9.DeviceType, IntPtr, SlimDX.Direct3D9.CreateFlags, SlimDX.Direct3D9.PresentParameters[])
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\direct3d9\device.cpp
Line Number: 64
Method: Void Begin(System.String, Int32, Int32, Int32, Boolean)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\RenderEngine.cs
Line Number: 195
Method: Void MainFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Program.cs
Line Number: 203
Method: Void ThreadFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\ThreadManager.cs
Line Number: 79
============================END THREAD TRACE============================
Sovereignty Error Report - Version: EA1.2 Build: 42
=========================================================
Sovereignty Crash in thread: Main
Error: D3DERR_INVALIDCALL: Invalid call (-2005530516)
Stack traces:
-------------
Active thread (Main):
Method: Void Throw[T](System.Object, System.Object)
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\result.cpp
Line Number: 119
Method: SlimDX.Result Record[T](Int32, Boolean, System.Object, System.Object)
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\result.cpp
Line Number: 150
Method: Void .ctor(SlimDX.Direct3D9.Direct3D, Int32, SlimDX.Direct3D9.DeviceType, IntPtr, SlimDX.Direct3D9.CreateFlags, SlimDX.Direct3D9.PresentParameters[])
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\direct3d9\device.cpp
Line Number: 64
Method: Void Begin(System.String, Int32, Int32, Int32, Boolean)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\RenderEngine.cs
Line Number: 195
Method: Void MainFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Program.cs
Line Number: 203
Method: Void ThreadFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\ThreadManager.cs
Line Number: 79
============================END THREAD TRACE============================