Some bugs and requests
Posted: Thu Apr 16, 2015 9:30 am
Hi, not sure if these have been reported before:
- When cycling units, GB inside forward bases are not selected. I have to manually select them and click the train button each turn as I am not sure if I end the turn they will actually continue training. I would be good to have an indicator on how many turns they have trained in that base (how long till next ARVN unit appears). Also once they have trained two units the button is still available, it does nothing if you select the same base but it is not very clear the first time.
- When scrolling the map I see visual effects of past actions, like an explosion or the end animation of units been killed. I sometime see the end animation of airstrikes that were done several turns before.
- I wished the middle popup would be larger, the one to select unis in bases, to avoid scrolling, even a two column view with left units that have taken no action and right ones that have taken already action. Or maybe add an icon for units that have already taken action even if they have moves left.
- when a unit is inside a vehicle I don't have a way to see how many supply points they have left.
- When cycling units, GB inside forward bases are not selected. I have to manually select them and click the train button each turn as I am not sure if I end the turn they will actually continue training. I would be good to have an indicator on how many turns they have trained in that base (how long till next ARVN unit appears). Also once they have trained two units the button is still available, it does nothing if you select the same base but it is not very clear the first time.
- When scrolling the map I see visual effects of past actions, like an explosion or the end animation of units been killed. I sometime see the end animation of airstrikes that were done several turns before.
- I wished the middle popup would be larger, the one to select unis in bases, to avoid scrolling, even a two column view with left units that have taken no action and right ones that have taken already action. Or maybe add an icon for units that have already taken action even if they have moves left.
- when a unit is inside a vehicle I don't have a way to see how many supply points they have left.