Bugs & Thoughts
Posted: Wed Apr 15, 2015 8:45 pm
Bugs
- At the beginning of the battle when you place your units you can save the game, and when you load it will show you where are precisely all the enemies (does not hide the actual units with the red icon anymore)
- those units that can both shoot and charge (dragons) cannot charge enemies that are within the shooting range - the option to shoot is the only one available
- I would love to be able to choose where my unit ends its charge, not only to choose the target unit
- When I press couple times alt+tab during the tactical battle, the battle kind of freezes - I can click on options/units, the sound is being played but I can do nothing. I cannot save, nor end the turn etc.
- War-based damage - what it is?
○ It would be nice to know what kind of damage units have when they attack;
AI remarks & tactical battles
I think the battles lack options due to the fact that the support fire is very powerful. Whenever I put my archers behind the infantry AI often just moves units back and forth while my archers finish them off slowly - AI is reluctant to attack and it has got a point. To attack the unit supported by archers is often suicidal. Thus, either AI has to employ more archers and learn how to use them, or the damage from support fire should be tuned down. Right now it is easy to win battles with no losses whatsoever.
- At the beginning of the battle when you place your units you can save the game, and when you load it will show you where are precisely all the enemies (does not hide the actual units with the red icon anymore)
- those units that can both shoot and charge (dragons) cannot charge enemies that are within the shooting range - the option to shoot is the only one available
- I would love to be able to choose where my unit ends its charge, not only to choose the target unit
- When I press couple times alt+tab during the tactical battle, the battle kind of freezes - I can click on options/units, the sound is being played but I can do nothing. I cannot save, nor end the turn etc.
- War-based damage - what it is?
○ It would be nice to know what kind of damage units have when they attack;
AI remarks & tactical battles
I think the battles lack options due to the fact that the support fire is very powerful. Whenever I put my archers behind the infantry AI often just moves units back and forth while my archers finish them off slowly - AI is reluctant to attack and it has got a point. To attack the unit supported by archers is often suicidal. Thus, either AI has to employ more archers and learn how to use them, or the damage from support fire should be tuned down. Right now it is easy to win battles with no losses whatsoever.