Spell icons missing and crash starting new game
Posted: Fri Apr 10, 2015 12:13 pm
When I click "Play Game" from launcher, I get 6-7 long lists of "spell icons missing" report.
After choosing the nation, the game crashes when I click "play". I do not right click.
The crash report:
Sovereignty Error Report - Version: EA1 Build: 40
=========================================================
Sovereignty Crash in thread: Main
Error: Verilen anahtar sözlükte yoktu.
Stack traces:
-------------
Active thread (Main):
Method: TValue get_Item(TKey)
File:
Line Number: 0
Method: Void PopulateRealms(Sovereignty.GameData.DataMain)
File:
Line Number: 0
Method: Void SetupInitialGameState(Sovereignty.GameData.RealmData, Sovereignty.Game.CGame)
File:
Line Number: 0
Method: Void StartNewGame(Sovereignty.GameData.RealmData, Sovereignty.Game.Campaigns.CampaignBase)
File:
Line Number: 0
Method: Void InitGame()
File: e:\Games\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\TestForm.cs
Line Number: 720
Method: Void Update(Single)
File: e:\Games\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\TestForm.cs
Line Number: 1136
Method: Void RenderControl(SlimDX.Direct3D9.Effect, Single)
File:
Line Number: 0
Method: Void RenderEngine_OnRender(Single)
File:
Line Number: 0
Method: Void Invoke(Single)
File:
Line Number: 0
Method: Void RenderFrame()
File:
Line Number: 0
Method: Void OnIdle(System.Object, System.EventArgs)
File:
Line Number: 0
Method: Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
File:
Line Number: 0
Method: Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
File:
Line Number: 0
Method: Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
File:
Line Number: 0
Method: Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
File:
Line Number: 0
Method: Void Run(System.Windows.Forms.Form)
File:
Line Number: 0
Method: Void Run(System.Windows.Forms.Form, SlimDX.Windows.MainLoop)
File:
Line Number: 0
Method: Void StartThread()
File:
Line Number: 0
Method: Void MainFunc()
File:
Line Number: 0
Method: Void ThreadFunc()
File:
Line Number: 0
============================END THREAD TRACE============================
AI:
Method: Void MainThreadLoop()
File:
Line Number: 0
Method: Void ThreadFunc()
File:
Line Number: 0
Method: Void ThreadStart_Context(System.Object)
File:
Line Number: 0
Method: Void RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0
Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0
Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
File:
Line Number: 0
Method: Void ThreadStart()
File:
Line Number: 0
============================END THREAD TRACE============================
My OS is Windows 8-64 bit. I launch the game from Steam. I tried verifying game cache and reinstalling the game, but the problem persists.
After choosing the nation, the game crashes when I click "play". I do not right click.
The crash report:
Sovereignty Error Report - Version: EA1 Build: 40
=========================================================
Sovereignty Crash in thread: Main
Error: Verilen anahtar sözlükte yoktu.
Stack traces:
-------------
Active thread (Main):
Method: TValue get_Item(TKey)
File:
Line Number: 0
Method: Void PopulateRealms(Sovereignty.GameData.DataMain)
File:
Line Number: 0
Method: Void SetupInitialGameState(Sovereignty.GameData.RealmData, Sovereignty.Game.CGame)
File:
Line Number: 0
Method: Void StartNewGame(Sovereignty.GameData.RealmData, Sovereignty.Game.Campaigns.CampaignBase)
File:
Line Number: 0
Method: Void InitGame()
File: e:\Games\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\TestForm.cs
Line Number: 720
Method: Void Update(Single)
File: e:\Games\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\TestForm.cs
Line Number: 1136
Method: Void RenderControl(SlimDX.Direct3D9.Effect, Single)
File:
Line Number: 0
Method: Void RenderEngine_OnRender(Single)
File:
Line Number: 0
Method: Void Invoke(Single)
File:
Line Number: 0
Method: Void RenderFrame()
File:
Line Number: 0
Method: Void OnIdle(System.Object, System.EventArgs)
File:
Line Number: 0
Method: Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
File:
Line Number: 0
Method: Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
File:
Line Number: 0
Method: Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
File:
Line Number: 0
Method: Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
File:
Line Number: 0
Method: Void Run(System.Windows.Forms.Form)
File:
Line Number: 0
Method: Void Run(System.Windows.Forms.Form, SlimDX.Windows.MainLoop)
File:
Line Number: 0
Method: Void StartThread()
File:
Line Number: 0
Method: Void MainFunc()
File:
Line Number: 0
Method: Void ThreadFunc()
File:
Line Number: 0
============================END THREAD TRACE============================
AI:
Method: Void MainThreadLoop()
File:
Line Number: 0
Method: Void ThreadFunc()
File:
Line Number: 0
Method: Void ThreadStart_Context(System.Object)
File:
Line Number: 0
Method: Void RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0
Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0
Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
File:
Line Number: 0
Method: Void ThreadStart()
File:
Line Number: 0
============================END THREAD TRACE============================
My OS is Windows 8-64 bit. I launch the game from Steam. I tried verifying game cache and reinstalling the game, but the problem persists.