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Oddity
Posted: Sat Apr 04, 2015 2:25 pm
by morge4
Re: Oddity
Posted: Sat Apr 04, 2015 2:43 pm
by morge4
Different minefield but same results...dud's!

Re: Oddity
Posted: Tue Apr 07, 2015 3:31 pm
by pipfromslitherine
Depending upon how they were implemented, they may not always go off (which makes some sense).
Cheers
Pip
Re: Oddity
Posted: Fri Apr 10, 2015 5:23 pm
by MacD2013
Had the same issues as well as Morge4 did, in the same scenario. German armour and AFVs all over the minefields and not a single explosion. Didn't alter the scenario being successful (as I'm sure it didn't for Morge4) for me but it was odd nonetheless.
In lieu of starting a new topic for it I'll just state it here, but loved the Kursk expansion (with the carryover). Put in way too many hours upon release, just a game I can't put down, well done on the whole with BA2.
Re: Oddity
Posted: Fri Apr 10, 2015 6:00 pm
by pipfromslitherine
I will check it out! Thanks
Cheers
Pip
Re: Oddity
Posted: Sat Apr 11, 2015 9:19 pm
by bjarmson
The Russian mines don't work against Germans, but drive a Russian unit over them and BOOM! Let's get this fixed, it gives the Germans an advantage they shouldn't have.
Re: Oddity
Posted: Fri Apr 17, 2015 5:55 pm
by bjarmson
So, is this problem going to be addressed any time soon? Sort of makes the Russian scenarios unplayable.
Re: Oddity
Posted: Fri Apr 17, 2015 7:10 pm
by pipfromslitherine
We're tracking all the bug reports. Sadly because of the number of SKUs the timeline for updates tends to be more extended than for single-platform products.
Cheers
Pip
Re: Oddity
Posted: Mon Apr 27, 2015 12:25 pm
by MikeAP
Had this happen on the second Soviet Kursk mission.
This is gamey.
Re: Oddity
Posted: Mon Jun 08, 2015 8:52 pm
by bjarmson
So when will this be addressed? Soviet scenario is unplayable with this flaw. How did this make it through beta testing? Weren't any of the beta testers paying attention. I have purchased BA I and II and all scenario packs, but this strikes me as simply sloppy, incomplete beta testing.
Re: Oddity
Posted: Sat Jun 13, 2015 4:41 am
by johntindall
You're so right! How dare they release software that is not 100% perfect in all details!
(Sheesh)
(Sounds like you're volunteering as a tester, btw. Lieutenant - another volunteer to test mine fields over here!)
Re: Oddity
Posted: Mon Jun 29, 2015 9:47 pm
by bobk
bjarmson is correct about it needing fixed of course. His attitude sounds like he applied for beta testing and wasn't selected : (
I know nothing about coding, but if the mines work against the Russians only, sounds like something simple is missing in the coding.