Punic Wars Mini Campaign -first battle- (pics,long)
Posted: Wed Apr 23, 2008 9:34 pm
This past Sunday we played the first battle in a mini campaign that will consist of three battles.
The campaign is a “what if” campaign starting right after the fall of Saguntum to Hannibal. The Roman Senate has decided to react to this act by sending a consular army to Tarraco under the command of Publius Cornelius Scipio ( Father of Scipio to be “Africanus” ).
The game was played at our local game store here in Austin, Great Hall Games where rumors of FOG tournaments can be heard in the air. The Lonestar Historical Miniatures Austin chapter meets there every weekend to play wargames and FOG is quickly becoming the mainstream ancients rules. ( http://www.lshm.net )
The rules for the first battle of the campaign are as follows:
1.a Landing in Tarraco
Situation:
Hannibal Barca has just initiated hostilities against the Roman Republic by taking the city of Saguntum, a Roman ally. A Roman Consular army led by Publius Cornelius Scipio (father of Africanus) has landed on the eastern coast of the Spanish peninsula near Tarraco. The army has been sent to insure the protection of Roman interests in the region, force the retreat of the Carthaginian occupation and demand the surrender of Hannibal Barca.
Hannibal is mustering the Carthaginian forces to defend the colonies and insure permanent presence in the peninsula, although his objective is set on a possible invasion of Italy. For this purpose he has already recruited some peninsular mercenaries and also gathered some Gallic allies from across the Pyrenees.
PTS 700
Terrain: Agricultural or Hilly
Pre-Battle Initiative modifiers
Local troops know the terrain: Spanish troop bases count as “cavalry” bases for the purpose of pre battle initiative, ie. an army with 10 cavalry bases and 6 scutarii would count as having 16 cavalry bases for pre-battle initiative.
Coastline proximity: The Roman consular army has just landed and either commander could decide, if winning pre-battle initiative, to engage close to the coast, as a consequence the normal +1 for coastline on the adjustment roll for terrain set-up will not take effect in this battle.
Army Lists
Period: Troops that cannot be used after 220 BC cannot be selected.
Fresh commanders: It’s been a while since the nations have been at war and as a consequence commanders are yet to prove “inspiring” to their troops. 1 Field Commander must be bought at this time, the rest have to be troop commanders (no inspired commanders yet)
Spanish tribes limited engagement: Most local tribes are yet reluctant to join either side until they can identify who is more likely to win (!); as a consequence no allies are allowed for either side, the armies are limited to the basic core and optional troops allowed by their list representing the limited participation of the Spanish tribes at this point.
Roman Consular Army: This Roman consular army does not include elephants (no elephants can be selected ) and has a limited proportion of veteran troops so only up to 8 bases of Hastati & Princeps ( with their supporting Triarii ) can be upgraded to veteran legion.
Under these rules the commanders chose to field the following 700pts armies
Roman Army:
representing two legions under combined command and one legion working independently
3 x 4 base BG of leves or velites ( unprotected )
2 x 8 base BG of Hastati & Princeps ( avg, armored )
1x 4 base BG of Triarii ( superior , armored )
2 x 4 base BG of Hastati & Princeps ( avg, armored )
1 x 2 base BG of Triarii ( superior, armored )
1x 6 base BG of Cretan Archers
1x 8 base BG of Italian Pedites
2 x 4 base BG of Roman Cavalry ( armored )
2 Troop Commanders ( Publius Terentius Varro, Gnaeus Cornelius Scipio )
1 Field Commander ( Publius Cornelius Scipio “The Elder” )
13 battle groups
Carthaginian Army
1 x 4 base BG of Libyphoenician cavalry (armored)
1 x 4 base BG of Gallic noble cavalry ( armored )
1 x 4 base BG of Spanish cavalry ( protected )
1 x 4 base BG of gallic cavalry ( protected )
2 x 6 base BG of Spanish scutarii ( medium foot, undrilled )
1x 8 base BG of African Phalanx
1 x 6 base BG of Caetrati Spanish javelinmen ( unprotected light foot )
2 x 2 base BG of Elephants
1 x 6 base BG of numidian light horse
3 Troop Commanders ( Mago Barca, Hasdrubal Barca, Marhabal)
1 Field Commander ( Hannibal Barca )
11 battle groups
In order to allow for some classic trickery neither commander new each other’s army composition. Instead, the pre-battle initiative roll was used to gather information as follows.
If the total modified pre battle initiative roll was 9+ the commander would know the exact composition of the enemy
If the total modified pre battle roll was 7+ the commander would know the proportion of infantry, mounted and elephant based in the enemy army
They both rolled high. The Carthaginian commander won the initiative and also learned the exact composition of the roman army, the roman commander only found out about the proportion of bases in the Carthaginian army.
Hannibal chose to ambush the roman army in the hills west of Tarraco ( the Carthaginian player choose hilly terrain ).
For this game I came up with special rules for hiding troops, basically infantry would hide any infantry behind them, and mounted would hide mounted troops behind them. Elephants could not be hidden and light foot did not hide anything.
To represent this we had special cardboard templates with the size of units (both real and dummies ) which were used until troops where seen or it became evident what was there.
Neither side chose to use ambush or outflanking marches.
Pictures of the Carthaginian army can be found here:
viewtopic.php?t=6232
Pictures of some of the Roman troops can be found here:
viewtopic.php?t=6322
The campaign is a “what if” campaign starting right after the fall of Saguntum to Hannibal. The Roman Senate has decided to react to this act by sending a consular army to Tarraco under the command of Publius Cornelius Scipio ( Father of Scipio to be “Africanus” ).
The game was played at our local game store here in Austin, Great Hall Games where rumors of FOG tournaments can be heard in the air. The Lonestar Historical Miniatures Austin chapter meets there every weekend to play wargames and FOG is quickly becoming the mainstream ancients rules. ( http://www.lshm.net )
The rules for the first battle of the campaign are as follows:
1.a Landing in Tarraco
Situation:
Hannibal Barca has just initiated hostilities against the Roman Republic by taking the city of Saguntum, a Roman ally. A Roman Consular army led by Publius Cornelius Scipio (father of Africanus) has landed on the eastern coast of the Spanish peninsula near Tarraco. The army has been sent to insure the protection of Roman interests in the region, force the retreat of the Carthaginian occupation and demand the surrender of Hannibal Barca.
Hannibal is mustering the Carthaginian forces to defend the colonies and insure permanent presence in the peninsula, although his objective is set on a possible invasion of Italy. For this purpose he has already recruited some peninsular mercenaries and also gathered some Gallic allies from across the Pyrenees.
PTS 700
Terrain: Agricultural or Hilly
Pre-Battle Initiative modifiers
Local troops know the terrain: Spanish troop bases count as “cavalry” bases for the purpose of pre battle initiative, ie. an army with 10 cavalry bases and 6 scutarii would count as having 16 cavalry bases for pre-battle initiative.
Coastline proximity: The Roman consular army has just landed and either commander could decide, if winning pre-battle initiative, to engage close to the coast, as a consequence the normal +1 for coastline on the adjustment roll for terrain set-up will not take effect in this battle.
Army Lists
Period: Troops that cannot be used after 220 BC cannot be selected.
Fresh commanders: It’s been a while since the nations have been at war and as a consequence commanders are yet to prove “inspiring” to their troops. 1 Field Commander must be bought at this time, the rest have to be troop commanders (no inspired commanders yet)
Spanish tribes limited engagement: Most local tribes are yet reluctant to join either side until they can identify who is more likely to win (!); as a consequence no allies are allowed for either side, the armies are limited to the basic core and optional troops allowed by their list representing the limited participation of the Spanish tribes at this point.
Roman Consular Army: This Roman consular army does not include elephants (no elephants can be selected ) and has a limited proportion of veteran troops so only up to 8 bases of Hastati & Princeps ( with their supporting Triarii ) can be upgraded to veteran legion.
Under these rules the commanders chose to field the following 700pts armies
Roman Army:
representing two legions under combined command and one legion working independently
3 x 4 base BG of leves or velites ( unprotected )
2 x 8 base BG of Hastati & Princeps ( avg, armored )
1x 4 base BG of Triarii ( superior , armored )
2 x 4 base BG of Hastati & Princeps ( avg, armored )
1 x 2 base BG of Triarii ( superior, armored )
1x 6 base BG of Cretan Archers
1x 8 base BG of Italian Pedites
2 x 4 base BG of Roman Cavalry ( armored )
2 Troop Commanders ( Publius Terentius Varro, Gnaeus Cornelius Scipio )
1 Field Commander ( Publius Cornelius Scipio “The Elder” )
13 battle groups
Carthaginian Army
1 x 4 base BG of Libyphoenician cavalry (armored)
1 x 4 base BG of Gallic noble cavalry ( armored )
1 x 4 base BG of Spanish cavalry ( protected )
1 x 4 base BG of gallic cavalry ( protected )
2 x 6 base BG of Spanish scutarii ( medium foot, undrilled )
1x 8 base BG of African Phalanx
1 x 6 base BG of Caetrati Spanish javelinmen ( unprotected light foot )
2 x 2 base BG of Elephants
1 x 6 base BG of numidian light horse
3 Troop Commanders ( Mago Barca, Hasdrubal Barca, Marhabal)
1 Field Commander ( Hannibal Barca )
11 battle groups
In order to allow for some classic trickery neither commander new each other’s army composition. Instead, the pre-battle initiative roll was used to gather information as follows.
If the total modified pre battle initiative roll was 9+ the commander would know the exact composition of the enemy
If the total modified pre battle roll was 7+ the commander would know the proportion of infantry, mounted and elephant based in the enemy army
They both rolled high. The Carthaginian commander won the initiative and also learned the exact composition of the roman army, the roman commander only found out about the proportion of bases in the Carthaginian army.
Hannibal chose to ambush the roman army in the hills west of Tarraco ( the Carthaginian player choose hilly terrain ).
For this game I came up with special rules for hiding troops, basically infantry would hide any infantry behind them, and mounted would hide mounted troops behind them. Elephants could not be hidden and light foot did not hide anything.
To represent this we had special cardboard templates with the size of units (both real and dummies ) which were used until troops where seen or it became evident what was there.
Neither side chose to use ambush or outflanking marches.
Pictures of the Carthaginian army can be found here:
viewtopic.php?t=6232
Pictures of some of the Roman troops can be found here:
viewtopic.php?t=6322







































