Floating objects?
Posted: Wed Apr 01, 2015 1:00 pm
Gents,
I'm new to building scenarios in BA/BA2 (but enjoying the heck out of it!), so please forgive me if my questions seem simplistic...
I'm trying to model a tall railroad embankment with a railroad bridge spanning an underpass that is cut through the embankment. I've created the embankment by using the "ctrl-click" command to raise the elevation of a string of tiles, then laid railroad track objects across the top...but... How do I "float" the bridge objects so that they run from one side of the cut to the other at a "+1" elevation?
(And if there's a better way to model a railroad embankment, please let me know!)
I also can't figure out how to model a long pier/jetty over water. I want to build a campaign of the US Army Rangers landing at and defense of Gela in Sicily, where a long pier ran out into the Mediterranean from the beach (with an armored train on it). Raising the elevation of the water doesn't exactly look right...
Also, just exactly what does the "UI Height" object in the "System" objects folder do? I'm using a Mac, and it doesn't seem to do anything at all when I select it then click on an object...
Totally different question - What is the ground scale in the game,i.e. how may meters wide is a tile? I'm sure it's noted somewhere but I can't find it. Looking at the in-game ranges of a standard rifle unit or a medium mortar, I'm guessing that a tile is supposed to be about 100 meters across?
Thanks very much,
CB
I'm new to building scenarios in BA/BA2 (but enjoying the heck out of it!), so please forgive me if my questions seem simplistic...
I'm trying to model a tall railroad embankment with a railroad bridge spanning an underpass that is cut through the embankment. I've created the embankment by using the "ctrl-click" command to raise the elevation of a string of tiles, then laid railroad track objects across the top...but... How do I "float" the bridge objects so that they run from one side of the cut to the other at a "+1" elevation?
(And if there's a better way to model a railroad embankment, please let me know!)
I also can't figure out how to model a long pier/jetty over water. I want to build a campaign of the US Army Rangers landing at and defense of Gela in Sicily, where a long pier ran out into the Mediterranean from the beach (with an armored train on it). Raising the elevation of the water doesn't exactly look right...
Also, just exactly what does the "UI Height" object in the "System" objects folder do? I'm using a Mac, and it doesn't seem to do anything at all when I select it then click on an object...
Totally different question - What is the ground scale in the game,i.e. how may meters wide is a tile? I'm sure it's noted somewhere but I can't find it. Looking at the in-game ranges of a standard rifle unit or a medium mortar, I'm guessing that a tile is supposed to be about 100 meters across?
Thanks very much,
CB