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Rules Q: Cohesion Test

Posted: Wed Apr 23, 2008 3:44 am
by imanfasil
If a BG received more than 1 hp3b from shooting (via artillery) does that qualify as the testing for more than one reason (2 hits from artillery, and 1hp3b from shooting)?

Thanks

Posted: Wed Apr 23, 2008 4:08 am
by Montagu
Nope. Those are the same reason just 2 different ways of calculating if they need to test.

GL!

Posted: Wed Apr 23, 2008 5:33 am
by imanfasil
So is the only way you'd get the 'multiple reasons to test' modifier if multiple units broke around the same unit or if a unit broke within 3MU AND a leader was lost? Seems like a very uncommon modifier!

Thanks,

Posted: Wed Apr 23, 2008 6:37 am
by shall
It is uncommon but nasty when it occurs

As you say

2 routs either side say or
General lost and a rout

I maybe see it cut in 1 in 3 games but ugly when it does

Si

Posted: Thu Apr 24, 2008 12:46 pm
by lawrenceg
shall wrote:It is uncommon but nasty when it occurs

As you say

2 routs either side say or
General lost and a rout

I maybe see it cut in 1 in 3 games but ugly when it does

Si
I thought any number of routs would be a single reason to test as they are all the same reason. Am I alone in this, or is it a common misconception?

But 2HP3B from shooting would still only be one reason?

Posted: Thu Apr 24, 2008 12:55 pm
by rogerg
I had wondered a little about this. The thinking has to be about multiple events causing the test, not one event with multiple features. Separate routs are two separate events. Being shot by opponents including artillery and taking 1HP2B is one event, but with two features. 'Reason' is equivalent to 'event'.

Posted: Thu Apr 24, 2008 1:00 pm
by rbodleyscott
rogerg wrote:I had wondered a little about this. The thinking has to be about multiple events causing the test, not one event with multiple features. Separate routs are two separate events. Being shot by opponents including artillery and taking 1HP2B is one event, but with two features. 'Reason' is equivalent to 'event'.
That's right Roger. We had not envisaged that it could be interpreted any other way.

Posted: Thu Apr 24, 2008 1:16 pm
by rogerg
When version two or a major reprint comes out in a few years it will probably be worth having a read through for precise use of words. Although 'reason' is not incorrect, 'cause' would probably be better.

There do not seem to be many such problems which is good news.

Posted: Thu Apr 24, 2008 1:35 pm
by lawrenceg
rbodleyscott wrote: That's right Roger. We had not envisaged that it could be interpreted any other way.
I had not envisaged that it could be interpreted any other way either. Other than the way I interpreted it, that is.

so the official interpretation is:

A BG breaks within 3 MU and another BG breaks within 3 MU = 2 reasons.

Unofficially I still interpret shooting hits as:

A BG takes 1HP3B from some shooting dice and another 1HP3B from some other shooting dice = 1 reason.

(Reason to test is listed as "suffering 1HP3B from shooting ..." in the beta reference sheet. This may have been amended to "...>= 1HP3B..." in the published version, I don't know)

2HP3B is some pretty severe shooting hits, so maybe it should count as 2 reasons.

Any comment?

Posted: Thu Apr 24, 2008 1:44 pm
by hammy
If a BG takes 1HP2B it will test at -1 which is almost the same thing.

Posted: Thu Apr 24, 2008 1:51 pm
by lawrenceg
hammy wrote:If a BG takes 1HP2B it will test at -1 which is almost the same thing.
Yes, but if they take 1.5HP2B will they get yet another -1?

I'm pretty sure the answer is no, but now the can of worms has been opened, we might as well go to the trouble of closing it properly.

Posted: Thu Apr 24, 2008 5:31 pm
by frederic
lawrenceg wrote:
hammy wrote:If a BG takes 1HP2B it will test at -1 which is almost the same thing.
Yes, but if they take 1.5HP2B will they get yet another -1?

I'm pretty sure the answer is no, but now the can of worms has been opened, we might as well go to the trouble of closing it properly.
Just read the rule and you will get the answer.

>= 1HP2B get -1

These rules are really clear, but it seems some guys used with old system want to make them more complex.

We want fun, not headaches !