LOS accuracy reduction
Posted: Tue Mar 17, 2015 1:38 am
Hi, I'm trying to do a mod which increases the value of infantry and making tanks immune to small arms fire. I want to increase the LOS penalty for shooting through units. Can someone point me to the file that does this. I can only modify terrain at the moment, so it would be a big help. Also the file where the attack percent chance happens.
Through experimentation I have found that each point difference betweeen Attack and Defence after Armor Penetration is a 1% chance +- to hit. But I can't figure out how much damage is determined. It seems that any given weapon can only kill as many units as there are shots, but that weapons can do more damage based on HP and relative attack values, but I can't determine what the formula is.
Also, sometimes in an assault there is retaliation and sometimes there is not. It seems like when there is sufficient "overkill" the defending side doesn't get to retaliate. There might be some mechanic I'm not aware of. Maybe something to do with initiative?
My mod is going to be mostly about fluff and secondarily about making the game a little more rock-paper-scisory. I don't like the fact that bolters are more powerful than heavy bolters, and that Space Marines armor is only 5 points higher than IG soldiers and lower than Ard Boyz. Or that bolters can destroy Land Raiders, even if it is inefficient.
Through experimentation I have found that each point difference betweeen Attack and Defence after Armor Penetration is a 1% chance +- to hit. But I can't figure out how much damage is determined. It seems that any given weapon can only kill as many units as there are shots, but that weapons can do more damage based on HP and relative attack values, but I can't determine what the formula is.
Also, sometimes in an assault there is retaliation and sometimes there is not. It seems like when there is sufficient "overkill" the defending side doesn't get to retaliate. There might be some mechanic I'm not aware of. Maybe something to do with initiative?
My mod is going to be mostly about fluff and secondarily about making the game a little more rock-paper-scisory. I don't like the fact that bolters are more powerful than heavy bolters, and that Space Marines armor is only 5 points higher than IG soldiers and lower than Ard Boyz. Or that bolters can destroy Land Raiders, even if it is inefficient.