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Demo Looks Good
Posted: Sat Dec 10, 2005 4:48 am
by nix
Good day all. Bored wth RTW, in fact, after hundreds of hours of game play I never actually finshed a long campaign.

The battles became carbon copies, the lack of challenging AI in both the strategic and tactical levels and the poor diplomacy feature has finally worn me out. However, I want to continue with this era of wargame, so I have tried the Leion Arena demo and enjoyed it.
I'm guessing the demo is pretty much what the full version is, but I wanted any feedback from those who are currently playing. Also, I'm hoping someone can confirm there aren't any stores in the US who have the game. If I want to start playing sooner than later, I have to buy off of the online store. Finally, if online is the quickest way to get a copy, any idea on shipping time to the US...specifically Colorado?
Thanks for any replies. By the way, to the Slitherine staff, my experience with your company has been outstanding. I have rarely seen the dedication, and willingness to assist customers anywhere else.

Posted: Sat Dec 10, 2005 4:55 am
by Redpossum
Hi!
My shipping time was 6 days, to San Diego.
The full game is actually more varied than the demo. The demo gives you a very good feel for the game, but there's a lot more neat stuff in the full game.
Posted: Sat Dec 10, 2005 10:28 am
by duncan
Hi
I was surprised by the game...positively, I mean. When I played Spartan and GoT, I liked the grand-strategy...the battles were fun but I wasn't impressed with them, they were just a nice addition.
When I heard of LA, I thought: well, Spartan minus the strategy part + some quick multiplayer throw in. If you have no interest in multiplayer (no internet at home), the game seemed nice but with no meat.
When I played the demo, I thought "Wow, this could be a great game". Now I have played the full version, normal roman, normal gaul, hard gaul and now I'm playing hard roman and it has a really addictive quality. Upgrading your units and seeing them performing well on the battlefield is rewarding. Plus, you can try different tactics because there are actually many ways to win the scenarios. And on very hard it can be one hell of a game (to the point of being frustating). It has a nice price too.
But it certainly won't beat Legion II, because you'll had Legion Arena+strategic map!!!
Bye
Posted: Sat Dec 10, 2005 1:35 pm
by nix
Thanks for the replies. I like the ability to upgrade units and see them develop. It seems I can create specialists to handle certain tasks, or simply upgrade armour and combat skills to smash the enemy. Sounds like fun!
One other question. How is MP shaping up as far as number of players?
Posted: Sat Dec 10, 2005 3:18 pm
by sum1won
uh, so, uh, how bout them yankees?
Multiplayer is a bit annoying.; There arent many (often any) other people on at the same time I am, which means I play the same people over and over again, and often have to wait a while for people. However, I havent yet had the oppurtunity to play online over the weekends, except once when my internet wasnt working. Weekdays are really slow, you'll be lucky to play 3 different people, but I saw a few people on over the weekends. The best thing you can do to fix this is to get people at home to play- something Ive been doing.
However, when you do play multiplayer, it is thrilling. Hell, Ive wasted 3 or so hours just creating weird armies to try out over multiplayer
And yes, you can make specialists, though it may be hard to keep track of them in big games.
Posted: Sun Dec 11, 2005 1:09 am
by Redpossum
In my first Roman campaign, I bought a Spearmen unit as my first Heavy Infantry, and made them into my dedicated cavalry stoppers. I gave them all the anti-cavalry skills, Stand Firm, Anti-Cav Specialist, Protection from Cavalry, etc. And I armored them up as well as I could possibly afford.
Since the rest of my army at that point was composed of light troops, which are horribly vulnerable to cavalry in open terrain, I needed a solution, and they worked quite well.
In Disciplined & Defensive formation, they could receive a charge in open terrain from two units of Hvy Cavalry, and lose only 1 or maybe 2 men to trample. And the cavalry would eventually rout away.