Two questions for Richard & the team
Posted: Tue Mar 10, 2015 10:44 pm
Hi, a couple of questions for Richard and the team:
i) For the next scenario I work on, I'd like to incorporate the facility for the single player to fight at different levels of AI difficulty, as per the original scenarios and Skirmish games. Can you give any pointers as to how to do that/where to find relevant examples of code? Is it fairly easy to do, or a complex job (aside from the issue of more testing being needed)?
ii) A more general question: what are your feelings about adding non-historical (but realistic) scenarios, i.e. scenarios that aren't based on specific battles? I'm probably going to build a few of these for my own use, to explore e.g. defence in depth using extensive battlefield fortifications, encounters between cavalry forces only, and so on. Would these be the sort of thing you'd want posted on the forum, or would you prefer to stick to recorded battles only?
Apologies if these questions have been asked (and answered!) elsewhere/previously.
i) For the next scenario I work on, I'd like to incorporate the facility for the single player to fight at different levels of AI difficulty, as per the original scenarios and Skirmish games. Can you give any pointers as to how to do that/where to find relevant examples of code? Is it fairly easy to do, or a complex job (aside from the issue of more testing being needed)?
ii) A more general question: what are your feelings about adding non-historical (but realistic) scenarios, i.e. scenarios that aren't based on specific battles? I'm probably going to build a few of these for my own use, to explore e.g. defence in depth using extensive battlefield fortifications, encounters between cavalry forces only, and so on. Would these be the sort of thing you'd want posted on the forum, or would you prefer to stick to recorded battles only?
Apologies if these questions have been asked (and answered!) elsewhere/previously.