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Enemy movement / contacts
Posted: Sun Mar 08, 2015 9:06 am
by Every Single Soldier
This is an important point, when VC are involved in a contact they will allways disban, they lose cohesion as they are not regular forces, the running away is just an animation, which I think I am going to take out as players seem to get frustrated at they think the VC actually move like that in the game, which is not the case.
The NVA on the other hand , when successful in combat retreat to the west, regroup and then continue on the original mission.
Re: Enemy movement / contacts
Posted: Sun Mar 08, 2015 9:18 am
by zakblood
this should be made into a sticky

Re: Enemy movement / contacts
Posted: Sun Mar 08, 2015 2:23 pm
by gunny_slith
Vietnam65 wrote:This is an important point, when VC are involved in a contact they will allways disban, they lose cohesion as they are not regular forces, the running away is just an animation, which I think I am going to take out as players seem to get frustrated at they think the VC actually move like that in the game, which is not the case.
The NVA on the other hand , when successful in combat retreat to the west, regroup and then continue on the original mission.
This seems logical. Good to know I can patrol for Nva units I have lost contact with. VC can be ghostly anyways.
Re: Enemy movement / contacts
Posted: Sun Mar 08, 2015 6:09 pm
by Every Single Soldier
Pesky little buggers ....
