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Ability / Traits

Posted: Sat Mar 07, 2015 1:45 am
by Slobodan
Hi guys ^^
I want to make a unit with regeneration ability, but i'm searching searching searching and i dont find where i can edit my ability/trait :(

Idea ?

Re: Ability / Traits

Posted: Sat Mar 07, 2015 4:48 am
by Slobodan
i dont find how create or edit ability ( assault / fearless ... )

Re: Ability / Traits

Posted: Sun Mar 08, 2015 12:36 am
by Xadie
Sorry. Not possible.
I made a lot of suggestions for new traits, though so far the devs didn't implemented any new traits unfortunately.

For trait requests you might checkout following thread:
viewtopic.php?f=235&t=54937

Re: Ability / Traits

Posted: Sun Mar 08, 2015 8:37 pm
by Slobodan
Thanks for answer ^^
I'm building Nécron army but present traits cant represent them

Re: Ability / Traits

Posted: Mon Mar 09, 2015 3:52 pm
by fsx
Slobodan wrote:Hi guys ^^
I want to make a unit with regeneration ability, but i'm searching searching searching and i dont find where i can edit my ability/trait :(

Idea ?
Yes. But with restrictions.
You could create a trigger in each scenario that add one hitpoint/strengthpoint to each unit. (unit action)
Problems:
* How often do you need it? each turn? Each second turn?
* You have only some filter to use (unit class (as tank ...) , a zone inside the units regenerates, a tag you gave some units at the start of the scenario, core/aux. Look into the unit action window in the editor and you will see the filters.
* The maximum of hitpoints/strenght depends from the unit. Infantery has 10 - 40, tanks 4 - 7 strenght. You could not say "add 1 hitpoint but dont exceed max hitpoints". You could only say "add 1 hitpoint".