Playtest - Mohacs, 1526 AD
Posted: Tue Mar 03, 2015 10:59 pm
Would anyone care to playtest this MP scenario with me - I'll need to send you the scenario as a zip file?
It's the battle where the Ottoman Turks beat the Hungarians, so quite open terrain and quite a lot of varied cavalry units. Hungarians well outnumbered in units, but theirs are typically stronger.
Relatively early sixteenth century, so bows rather than carbines and arquebuses rather than muskets, knights, more of a medieval than Renaissance flavour.
If we do start and you decide that it just isn't for you, you're very welcome to drop out with absolutely no hard feelings and settle for giving me a few comments.
One turn a day minimum, more if I have the time.
I could manage two games, one as each side, in the unlikely event there's an overwhelming response of two.
Reply if interested and I'll send you the zip. I don't want to submit it to Richard and find that, while it might look OK, it's hideously unbalanced.
Cheers
Mark (Odenathus)
It's the battle where the Ottoman Turks beat the Hungarians, so quite open terrain and quite a lot of varied cavalry units. Hungarians well outnumbered in units, but theirs are typically stronger.
Relatively early sixteenth century, so bows rather than carbines and arquebuses rather than muskets, knights, more of a medieval than Renaissance flavour.
If we do start and you decide that it just isn't for you, you're very welcome to drop out with absolutely no hard feelings and settle for giving me a few comments.
One turn a day minimum, more if I have the time.
I could manage two games, one as each side, in the unlikely event there's an overwhelming response of two.
Reply if interested and I'll send you the zip. I don't want to submit it to Richard and find that, while it might look OK, it's hideously unbalanced.
Cheers
Mark (Odenathus)