defensive fire
Posted: Mon Feb 23, 2015 1:05 am
in our last game an odd occurrence that has popped up often occurred. I charged a wavering French unit. They tested to stand and stood. I moved to 2 MU the wavering unit shot. beside them and slightly behind them was a friendly unit. Blathergut wante to shoot both units at me but the other unit was only going to be in range in the final 1/2 MU before contact. I said why would they shoot me when I am not in range yet?
Seems to come up often in our games where a neighboring unit is just within 2 MU of the chargers but out of range at the stop at 2MU and take defensive fire. So should you just ignore that unit for all fire since its not close enough to shoot at the required stop at 2 MU or do you take a second round when you fall into their own 2 MU range?
Seems to come up often in our games where a neighboring unit is just within 2 MU of the chargers but out of range at the stop at 2MU and take defensive fire. So should you just ignore that unit for all fire since its not close enough to shoot at the required stop at 2 MU or do you take a second round when you fall into their own 2 MU range?