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Witnessing the Ferdinand
Posted: Fri Feb 06, 2015 7:00 pm
by Petcat
Now has official download
New scenario made with the elefant/ferdinand.
The original article that it's based on:
http://overlord-wot.blogspot.co.uk/2015 ... inand.html
The elefant was provided by Amaris.
Model can be found here:
viewtopic.php?f=104&t=46625&p=462549&hi ... nt#p462549
And here:
http://amaris-games.com/ba-amaris/ba-3d-models/
Screenshot:

- BA2 2015-02-06 18-49-00-024.jpg (232.28 KiB) Viewed 11672 times
Single player:
https://www.dropbox.com/s/dmdyat8jhq8xp ... 3.LST?dl=1
Multiplayer
https://www.dropbox.com/s/ltxtl7wtazvj3 ... 3.LST?dl=1
Instructions as usual:
Delete FERDINAND2 and FERDINAND_MULTIPLAYER in My Games
Right click
Copy link address
Then paste in BA2
Any feedback welcome.
Re: Witnessing the Ferdinand
Posted: Fri Feb 06, 2015 7:55 pm
by pipfromslitherine
I really like the look of that map
Cheers
Pip
Re: Witnessing the Ferdinand
Posted: Fri Feb 06, 2015 8:03 pm
by morge4
Very cool...nice work to you and Aramis!
I would like to be able to Deploy my units if it is possible.
Re: Witnessing the Ferdinand
Posted: Fri Feb 06, 2015 8:09 pm
by Petcat
Sure I'll work on that.
Cheers
Petcat
Re: Witnessing the Ferdinand
Posted: Fri Feb 06, 2015 8:35 pm
by Petcat
Re: Witnessing the Ferdinand
Posted: Fri Feb 06, 2015 8:50 pm
by morge4

thx!
Re: Witnessing the Ferdinand
Posted: Sun Feb 08, 2015 6:18 pm
by Celeborn
Any plans for MP?
Re: Witnessing the Ferdinand
Posted: Sun Feb 08, 2015 8:06 pm
by Petcat
Multiplayer for Witnessing the Ferdinand
Link:
https://www.dropbox.com/s/4p4a6vcd2j1md ... R.LST?dl=1
Tunisia multiplayer next.
Instructions as usual:
Right click
Copy link address
Then paste in BA2
Any feedback welcome.
Re: Witnessing the Ferdinand
Posted: Tue Feb 10, 2015 6:36 pm
by Celeborn
Thank you!
Re: Witnessing the Ferdinand
Posted: Wed Feb 11, 2015 8:25 pm
by glenghiscan
Got it and put 2 challenges up brrrrrrrring it on
Re: Witnessing the Ferdinand
Posted: Wed Feb 11, 2015 8:52 pm
by Celeborn
Who is the defender? Sounds like the Germans but then why would they want to buy a Flammpanzer...
Re: Witnessing the Ferdinand
Posted: Wed Feb 11, 2015 9:34 pm
by Petcat
The Germans were meant to be the attackers but the Soviets have a lot of offensive equipment.
The Flammpanzer was to back up the Ferdinands as they have no MGs, so are vulnerable to infantry attack.
Most of the mission is accurate apart from the Flammpanzer which is the least historical bit of the scenario.
Re: Witnessing the Ferdinand single player
Posted: Fri Feb 13, 2015 4:06 am
by Nutmegkillshot
Hey Petcat. Thanks for a great scenario. I've only tried the solo version. Struck me that there are a wicked amount if T 34s to blast through. Took a long while for the beasties to fire off when it was their turn. I bet that's fun when you are the Soviets in multiplayer but was pretty rough as the German in a solo match. Was wondering if you considered modifying to bring the T34s on in reinforcement waves? Maybe after there's some more playtime with it and others have chance to play in solo and multi. Just an idea. I'm going to post it for a challenge in multi and see how it goes.
Re: Witnessing the Ferdinand
Posted: Sun Feb 15, 2015 1:15 am
by MacD2013
Is this available for Ipad?
Re: Witnessing the Ferdinand
Posted: Mon Feb 16, 2015 6:14 am
by glenghiscan
Played 2 games and both games finished 6 turns in ? Both with starting flags intact ? Strange ?
Re: Witnessing the Ferdinand
Posted: Tue Feb 17, 2015 4:35 pm
by Petcat
Reinforcements seem a good idea for multiplayer and singleplayer. I'll work on it.
The LST file should work on Ipad just follow the same instructions above, however I can't test it on Ipad.
Ending on turn 6 seems a bit odd. It should be 21/25 turns from what I can remember. The Soviets should win if they capture one more German flag. The Germans win if they capture all or most of the flags.
I'll try and work on this but I maybe some time.
Thanks.
Re: Witnessing the Ferdinand
Posted: Fri Mar 20, 2015 8:06 pm
by Sabratha
Played it, very fun scenario and very good lookign map. I salute the designer!

Re: Witnessing the Ferdinand
Posted: Sun Mar 22, 2015 5:23 pm
by glenghiscan
Good map would be better if game didn't end as soon as axis lost a flag should be given chance to win it back ! I havnt been able to last longer than 10 rounds as axis player maybe it's my poor play but this is heavily allied favoured
Re: Witnessing the Ferdinand
Posted: Sun Mar 29, 2015 2:08 pm
by peterjfrigate
Noticed that too. Russians only need to drop smoke and bumrush one of the flags to win every time.
Re: Witnessing the Ferdinand
Posted: Sun Mar 29, 2015 2:37 pm
by Petcat
I'll re-balance it when I have time.
Bit busy at the moment but thanks for letting me know.