AAR for Little Wars April 5, 2008
Posted: Mon Apr 07, 2008 5:55 pm
This past weekend I drove out to Chicago to play in the FoG tournament at the Little Wars convention. I decided to run Late Med. Germs because I had the notion in my head that the Cav, Avg., Drilled, Armored, x-bow, swordsmen would be good troops. Not sure where I got that notion; it has faded, following the reality-check that is tournament play. I arrived Friday night and—for the price of a bottle or two of Leffe Blond—helped Chuck Hines and Jim Hauber run their demo games.
My army was pretty much all average, drilled, roughly as follows:
2 BGs of 12 Pk
1 BG of halberdiers, armored, heavy weapon
1 BG of MF x-bow
1 BG of LF handgunners
1 BG of Cv, armored, lancer, swordsmen
2 BGs of Kn
2 BGs of Lh, bow
1 BG of Cv, armored, x-bow, swordsmen
1 BG of mob
Game 1 v. Jeff Fletcher with Bosporans
Prior to the tournament I had given some thought to the problem of dealing with shooty cav armies, and here I am getting to play one in the first game. I set up in a long line across the board: from left to right, my MF x-bow, Cv x-bow, Pk 3 deep by 4 wide, halberdiers, Kn, then Cv lancers. Jeff had a long line of shooty cav, with one BG of lancers on each end. The only terrain that mattered was a marsh near the midpoint on my left that Jeff filled with slingers.
Both armies surged forwards from the starting bell, eventually meeting just about height of the marsh. Jeff tried to sneak his lancers between his shooty cav and the marsh, but left no room for the shooters to evade. I charged, they were forced to take it, and got crushed by the x-bow cav and Pk. I even killed the general with them. That was the one and only good thing to happen to me in the entire game. From there on out Jeff's shooting dice were good; my CT dice were abysmal. The game ended in short order with a massive victory to Jeff. Uggh.
Game 2 v. Dave Shepps with Late Med. Germs.
A civil war! Dave brought the earlier version of the list, with no Pk. This game started out where game one left off. Within a couple turns I was down 4 BGs, including an episode in which one BG of Dave's Kn blew through a line of Pk and Kn in a straight up fight. I even had overlaps on both sides. Uggh. Then Chuck Hines, who had been watching this disaster unfold, told me I looked like I needed a beer and brought me a bottle of some delightful Belgian brew. Just what I needed! The worm began to turn, and I managed a comeback. Enough to break 5 of Dave's BGs and send the game down to the wire. Time was called with both of us teetering on the brink, and having the necessary enemy attrition points in play. A good, tense game, and boy I needed that beer.
Game 3 v. Doug Anderson with Ptolemaic
This game started up where the previous one left off, with me doing well. I decided to experiment with a flank march, which came on at a reasonable time, managed a flank attack on one of Doug's BGs of lancers, and chased them off the board. On the other flank, my Lh chased down and eventually killed a BG of Lf. I was up 4 BGs to 2, then 5 BGs to 2, then 6 BGs to 2, with my Lh just inches from Doug's baggage. I thought I had won, but Doug said he had 13 BGs in his army. In the space of one bound Doug broke 4 of my BGs, including blowing up a steady BG of Pk. As I sat there shellshocked, trying to figure out what had just happened, it slowly penetrated my little brain to recount Doug's army. Doug had miscounted: he only had 12 BGs! Hah! I had won the game the turn before. Whew. I think a lot of people got a chuckle out seeing me sit there with a blank look on my face when I thought I had managed to snatch defeat from the jaws of victory.
Anyway, it was a fine time and a good tournament. The prizes (delicious Belgian beer) were top-notch, the play fun, and the people excellent. Once again the rules were up to the test. There were few disputes, and those easily solved by reference to the top-quality index. I can't wait until Historicon.
Marc
My army was pretty much all average, drilled, roughly as follows:
2 BGs of 12 Pk
1 BG of halberdiers, armored, heavy weapon
1 BG of MF x-bow
1 BG of LF handgunners
1 BG of Cv, armored, lancer, swordsmen
2 BGs of Kn
2 BGs of Lh, bow
1 BG of Cv, armored, x-bow, swordsmen
1 BG of mob
Game 1 v. Jeff Fletcher with Bosporans
Prior to the tournament I had given some thought to the problem of dealing with shooty cav armies, and here I am getting to play one in the first game. I set up in a long line across the board: from left to right, my MF x-bow, Cv x-bow, Pk 3 deep by 4 wide, halberdiers, Kn, then Cv lancers. Jeff had a long line of shooty cav, with one BG of lancers on each end. The only terrain that mattered was a marsh near the midpoint on my left that Jeff filled with slingers.
Both armies surged forwards from the starting bell, eventually meeting just about height of the marsh. Jeff tried to sneak his lancers between his shooty cav and the marsh, but left no room for the shooters to evade. I charged, they were forced to take it, and got crushed by the x-bow cav and Pk. I even killed the general with them. That was the one and only good thing to happen to me in the entire game. From there on out Jeff's shooting dice were good; my CT dice were abysmal. The game ended in short order with a massive victory to Jeff. Uggh.
Game 2 v. Dave Shepps with Late Med. Germs.
A civil war! Dave brought the earlier version of the list, with no Pk. This game started out where game one left off. Within a couple turns I was down 4 BGs, including an episode in which one BG of Dave's Kn blew through a line of Pk and Kn in a straight up fight. I even had overlaps on both sides. Uggh. Then Chuck Hines, who had been watching this disaster unfold, told me I looked like I needed a beer and brought me a bottle of some delightful Belgian brew. Just what I needed! The worm began to turn, and I managed a comeback. Enough to break 5 of Dave's BGs and send the game down to the wire. Time was called with both of us teetering on the brink, and having the necessary enemy attrition points in play. A good, tense game, and boy I needed that beer.
Game 3 v. Doug Anderson with Ptolemaic
This game started up where the previous one left off, with me doing well. I decided to experiment with a flank march, which came on at a reasonable time, managed a flank attack on one of Doug's BGs of lancers, and chased them off the board. On the other flank, my Lh chased down and eventually killed a BG of Lf. I was up 4 BGs to 2, then 5 BGs to 2, then 6 BGs to 2, with my Lh just inches from Doug's baggage. I thought I had won, but Doug said he had 13 BGs in his army. In the space of one bound Doug broke 4 of my BGs, including blowing up a steady BG of Pk. As I sat there shellshocked, trying to figure out what had just happened, it slowly penetrated my little brain to recount Doug's army. Doug had miscounted: he only had 12 BGs! Hah! I had won the game the turn before. Whew. I think a lot of people got a chuckle out seeing me sit there with a blank look on my face when I thought I had managed to snatch defeat from the jaws of victory.
Anyway, it was a fine time and a good tournament. The prizes (delicious Belgian beer) were top-notch, the play fun, and the people excellent. Once again the rules were up to the test. There were few disputes, and those easily solved by reference to the top-quality index. I can't wait until Historicon.
Marc