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Rules for applying replacements

Posted: Mon Dec 09, 2013 8:55 pm
by winterfox
Could someone clarify the Rules for applying replacements?

Re: Rules for applying replacements

Posted: Mon Dec 09, 2013 10:28 pm
by Peter_TSS
Do you have a specific situation you aren't clear about? Otherwise, here are the basics:

At the start of each turn, both sides get a set number of replacements (the number for each day is in the calendar).
Each player places theirs on their first impulse of the turn.
Armor replacements can be applied to armor units, and Infantry replacements can be applied to infantry, cavalry, motorized infantry and airborne.
All units--including cavalry and airborne--must be able to trace supply to receive replacements.

There's more information in the Help under reinforcements.

Re: Rules for applying replacements

Posted: Tue Dec 10, 2013 12:27 am
by daviddunham
And if you seem stuck, be sure you are looking at the entire map, there may be units on the right side in need of replacing.