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Partial damage indicators

Posted: Mon Jan 19, 2015 6:48 am
by johntindall
G'day folks - I hope you're well.

Sorry if this has been covered elsewhere but couldn't find it. What do the red partial damage indicators on AFVs mean? I know tracks = immobilised, gun = no fire, but can't be sure about the rest. Thanks for clarifying!

Re: Partial damage indicators

Posted: Mon Jan 19, 2015 2:32 pm
by jcb989
Hi John

How are you?

If you hover your cursor over the vehicle in question, the dialog box that pops up should show you a text line towards the bottom-middle of what is wrong with the vehicle.

However I can think of two of the other ones:

guy sitting: I think its the loader, so reduced shots per turn

small rectangle on rear deck: something with the engine, so reduced action points

I actually wish there were a few more modes they had thought up for problems caused by partial damage..
One glaring one would be "main weapon" instead of "weapons disabled" that way you could still fire a MG from the front of the tank.
But I think they could not do this because of tanks with turrets, no way to separate the coaxial MG in those turrets from the front-facing MG in the hull..

Re: Partial damage indicators

Posted: Mon Jan 19, 2015 3:42 pm
by morge4
IIRC...the list is...

Main gun disabled - red main gun
Secondary guns disabled - ?
Vehicle immobilized - red tracks
Reduced shots - red person
Reduced action points - red engine
reduced spotting?

Not sure about the last one...

Re: Partial damage indicators

Posted: Tue Jan 20, 2015 8:31 am
by johntindall
Thanks folks. Someone mentioned that the thought the sitting figure (commander?) might indicate reduced accuracy. I use iPad so it's a little hard to see, but your comments make sense.

Perhaps we need 'partial boosters' too? Vodka bottle for the Russians?

Re: Partial damage indicators

Posted: Tue Jan 20, 2015 11:02 pm
by morge4
that's possible...instead of reduced spotting, maybe it is reduced accuracy...

Re: Partial damage indicators

Posted: Thu Jan 22, 2015 1:05 am
by jcb989
Its possible that the sitting guy symbol indicates three possible things, reduced vision, reduced accuracy, or reduced shots

Re: Partial damage indicators

Posted: Thu Jan 22, 2015 3:10 pm
by morge4
:? Yea, guess it could...

Re: Partial damage indicators

Posted: Mon Jan 26, 2015 11:51 am
by johntindall
Just had another one. Just above the seated figure, what looks like a red turret lid. Pip? Or is it secret Slithery business?

Re: Partial damage indicators

Posted: Mon Jan 26, 2015 4:01 pm
by morge4
johntindall wrote:Just had another one. Just above the seated figure, what looks like a red turret lid. Pip? Or is it secret Slithery business?
If you hover over that unit, it should tell you at the bottom what damage has been done...that one is prob reduced visibility, i.e. dead commander. :shock:

Re: Partial damage indicators

Posted: Mon Jan 26, 2015 7:06 pm
by johntindall
Thanks morge. Can't hover with the iPad

Re: Partial damage indicators

Posted: Mon Jan 26, 2015 9:37 pm
by pipfromslitherine
You should be able to tap or hold over the icons?

Cheers

Pip

Re: Partial damage indicators

Posted: Wed Jan 28, 2015 3:27 am
by morge4
johntindall wrote:Thanks morge. Can't hover with the iPad
my apologies...didn't realize it was iPad.

Re: Partial damage indicators

Posted: Thu Feb 05, 2015 1:36 am
by johntindall
pipfromslitherine wrote:You should be able to tap or hold over the icons?
That was the answer. On iPad, if I tap and hold on a damaged vehicle, below the vehicle's name there is a text explanation of what's wrong. Hadn't noticed it before so I must suffer from Reduced Visibility too! 8)