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14 new, but well-known factions for Pandora

Posted: Mon Jan 12, 2015 10:22 pm
by blackarchon
If you need more factions, I can offer you 14 not-so-new ( :lol: ) factions for Pandora. The ones of you who played a certain game which was released in 1999 will know them.

Without further ado, here are the 14 SMACX factions: http://blubb.najut.org/pandora/

Please post your comments or suggestions here. :)

Re: 14 new, but well-known factions for Pandora

Posted: Tue Jan 13, 2015 8:53 pm
by Xilmi
Just a word of warning for everyone who uses this mod.

Please be aware of this issue:

viewtopic.php?f=268&t=55333

So if you want to host multiplayer-games with this, as a workaround you could install the Mod only for the Beta-Version in "Pandora Beta". This way you won't run the risk of harming anyone elses' multiplayer-experience.

Re: 14 new, but well-known factions for Pandora

Posted: Sun May 17, 2015 6:17 pm
by blackarchon
The mod in version 2.2 is now compatible with Pandora 1.6.0!

Re: 14 new, but well-known factions for Pandora

Posted: Sun May 24, 2015 9:54 pm
by alset85
Can't wait for the techs and buildings to be added, seeing that they're (done).

Re: 14 new, but well-known factions for Pandora

Posted: Mon May 25, 2015 9:37 am
by blackarchon
There were way fewer technologies and buildings in SMAC than in Pandora, so disabling Pandora's techs and buildings and only using the SMAC ones results in a quite... empty game. This looked really not quite enjoyable. So my current idea is to pick some special buildings and their techs out of SMAC's pool and bring only them to Pandora (just like the Recycling Tanks).

Re: 14 new, but well-known factions for Pandora

Posted: Wed Dec 23, 2015 11:55 am
by blackarchon
I just finished the update to version 2.4 which contains changes from the last beta patch for Pandora from 2015-12-21. There are some minor additional graphical fixes which probably nobody will notice.

As always, you can find the download at: http://blubb.najut.org/pandora/

Re: 14 new, but well-known factions for Pandora

Posted: Wed Dec 23, 2015 1:14 pm
by Xilmi
By changes of the last patch do you mean that the Mechs have the "Heavy"-strategies?
I would argue that they in the mod maybe also should have the Waterbourne-Strategy as the inclusion of the Heavy-Strategy should lead to fewer mechs being build but their ability makes them more useful on maps with lots of water.

Re: 14 new, but well-known factions for Pandora

Posted: Wed Dec 23, 2015 6:48 pm
by blackarchon
Good point! Will do, sir! ;)

Re: 14 new, but well-known factions for Pandora

Posted: Thu Dec 24, 2015 1:12 pm
by blackarchon
Guys, I just uploaded the new 2.5 Beta 1. I appreciate any feedback considering the faction balance! :)

Re: 14 new, but well-known factions for Pandora

Posted: Wed Feb 24, 2016 6:07 am
by Tanaka
Will this work with patch 1.6.5?

Re: 14 new, but well-known factions for Pandora

Posted: Wed Feb 24, 2016 6:17 pm
by blackarchon
My first test showed that it works fine. :)
After analyzing the changed files of patch 1.6.5, I didn't find any changes which would interfere with the mod. Everything is ok!

Re: 14 new, but well-known factions for Pandora

Posted: Thu Feb 25, 2016 5:24 pm
by Tanaka
Great thanks!