Effectiveness/accuracy stats for 120mm mortars
Posted: Mon Jan 05, 2015 3:24 pm
Are effectiveness/accuracy for mortar and artillery bombardment entirely controlled by squads.csv?
I've noticed that the German 120mm mortar is a killer, pretty much regardless of cover, forest, trenches, sandbags, highly accurate and deadly, taking out 3-4 fully healthy infantry troops in a single shot.
In comparison, bombardment from a Russian ZiS3 76mm is a much more random affair, frequently entirely missing the targeted square but splatting around it a few times... and even when a ZiS3 shot actually lands on target, it never kills and has very little morale impact on the enemy.
Am wondering whether the bombard code is executed the same way for a mortar vs a ZiS3 artillery gun? Are effectiveness/accuracy controlled by squads.csv? Or is there more to this?
I plan to rebalance the Seelow Heights scenario -> viewtopic.php?f=313&t=55132
Thanks!
I've noticed that the German 120mm mortar is a killer, pretty much regardless of cover, forest, trenches, sandbags, highly accurate and deadly, taking out 3-4 fully healthy infantry troops in a single shot.
In comparison, bombardment from a Russian ZiS3 76mm is a much more random affair, frequently entirely missing the targeted square but splatting around it a few times... and even when a ZiS3 shot actually lands on target, it never kills and has very little morale impact on the enemy.
Am wondering whether the bombard code is executed the same way for a mortar vs a ZiS3 artillery gun? Are effectiveness/accuracy controlled by squads.csv? Or is there more to this?
I plan to rebalance the Seelow Heights scenario -> viewtopic.php?f=313&t=55132
Thanks!