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AAA shots/turn

Posted: Mon Dec 15, 2014 10:46 pm
by cchesak
If a AAA-capable gun, such as an 88, fires on an attacking aircraft, shouldn't it then not be able to fire in the next round? I mean, you can either fire on an aircraft or at a ground target, but not both. Same goes for US quad .50's, Whirbelwinds, etc.

Re: AAA shots/turn

Posted: Thu Dec 18, 2014 6:02 pm
by pipfromslitherine
It would be a little too micro-managey IMO.

Cheers

Pip

Re: AAA shots/turn

Posted: Mon Dec 22, 2014 1:34 pm
by cchesak
Interesting. Kind of surprised by that response. I'd consider it more an attention to detail matter, which is key toward making the game somewhat realistic.