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Org units with negative strength points

Posted: Sun Dec 07, 2014 5:37 pm
by KenAllen
I was playing mission deliverance of infernus and I notice a bug I think. I managed to get an ork unit down to 0 strength but it still carried on moving and attacking. I had to kill it again in my next turn.
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One
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Here it is after moving to another hex:
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Two
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But then later on. I killed an ork unit but this one went to -2!
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Three
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Anyone else get this?

Re: Org units with negative strength points

Posted: Sun Dec 07, 2014 6:01 pm
by Plaid
I have seen an ork unit(gretchin I believe) strength getting to -4 before it died. Don't know would it still be considered "alive" with 0, since it got from 10 to -4 in single attack and disappearead after it.

Re: Org units with negative strength points

Posted: Sun Dec 07, 2014 6:29 pm
by orci
When playing via Steam hit F12 for screenshot.

Re: Org units with negative strength points

Posted: Tue Dec 09, 2014 5:33 pm
by Skanvak
It happened to me once. I restart the game with the auto save and the unit died properly so it is definetly a BUG.

Re: Org units with negative strength points

Posted: Tue Dec 09, 2014 10:06 pm
by KenAllen
Skanvak wrote:It happened to me once. I restart the game with the auto save and the unit died properly so it is definetly a BUG.
Yeah I've had this happen a few times now so definitely seems a bug.

Re: Org units with negative strength points

Posted: Fri Dec 12, 2014 5:56 am
by orci
Happened after close combat. Orcs have 0hp. Had to shot a second time -1hp and than died.
http://cloud-4.steampowered.com/ugc/543 ... 138D3E086/

Re: Org units with negative strength points

Posted: Fri Dec 12, 2014 8:48 am
by KenAllen
I wonder if this is going to be fixed at some point?

Re: Org units with negative strength points

Posted: Fri Dec 12, 2014 8:58 am
by Horst
Sergeant Lee, 78th Catachan Jungle Fighters wrote:I don't care if these things have adapted to resist our lasguns. If we can't kill them with our rifles, then we'll kill them with heavy bolters. If we can't kill them with heavy weapons, we'll use grenades. And if grenades don't work, then we’ll fight them with our swords and our knives and our bare hands. We'll drown them in our blood. That's what it means to be a soldier in the Imperial Guard. Now follow me! Charge!
Listen to the Sarge, fellow guardsmen, and drown them with your own blood!

Re: Org units with negative strength points

Posted: Tue Dec 23, 2014 12:40 pm
by fsx
@KenAllen: Did you played with difficulty hard or very hard?

Perhaps I could repeat the bug. If it works, the fix will be near.
Please, if someone spot this bug again, look at the unit details (rightclick on it). Here you found the real strength. It could be different from the strength on the plate.

Re: Org units with negative strength points

Posted: Tue Dec 23, 2014 7:34 pm
by KenAllen
I think I was playing on hard. :)