Custom difficulty - changed XP not applied correctly?
Posted: Sat Dec 06, 2014 4:10 pm
The title is pretty much the question.
Testing a mod on FM, personalized XP to 75% via slider as opposed to the standard 50% for FM. It seems this is not applied correctly - a unit placed with 70 XP in the editor comes out with 35 in-game with these settings, so still 50%.
So I am wondering whether my units in battle now also get 50% instead of the 75 I want? Or do I misunderstand what the slider is referring to?
Anybody noticed the same (regardless of mod or official content)? Or do I need to provide an extra "diff" file in data to make it work?
Happened on 1.22. Or is 1.23 required?
Testing a mod on FM, personalized XP to 75% via slider as opposed to the standard 50% for FM. It seems this is not applied correctly - a unit placed with 70 XP in the editor comes out with 35 in-game with these settings, so still 50%.
So I am wondering whether my units in battle now also get 50% instead of the 75 I want? Or do I misunderstand what the slider is referring to?
Anybody noticed the same (regardless of mod or official content)? Or do I need to provide an extra "diff" file in data to make it work?
Happened on 1.22. Or is 1.23 required?