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first time 3D modeling help.

Posted: Tue Dec 02, 2014 1:16 am
by jomni
Hi. I plan to use Blender as my tool.
I want to know how to open the existing 3d files in blender and how to repackage them. I am aware there is a script but how to exactly use them?

Re: first time 3D modeling help.

Posted: Tue Dec 02, 2014 4:36 pm
by pipfromslitherine
Some of the modders can give more help on Blender etc, but I can tell you that you cannot open the existing files in Blender, they are exported game assets.

Cheers

Pip

Re: first time 3D modeling help.

Posted: Wed Dec 03, 2014 1:13 am
by jomni
Ah. That what I thought. I can create 3d stuff and export from blender to the game but not the other way around. Am I right?

I found a few blender threads stistickied above.

Re: first time 3D modeling help.

Posted: Wed Dec 03, 2014 4:29 pm
by pipfromslitherine
Correct. The ingame assets are optimised for realtime loading and use, rather than the more general formats used by modelling software.

Cheers

Pip

Re: first time 3D modeling help.

Posted: Sun Mar 22, 2015 10:11 am
by jomni
What's the ideal file size / dimensions for these files? Or does the blender exporter handle it during the conversion?
Maybe do trial and error.

Re: first time 3D modeling help.

Posted: Mon Mar 23, 2015 3:36 pm
by pipfromslitherine
Hmmm. Not sure about blender. The tiles in the engine are 32x32 game units.

Cheers

Pip

Re: first time 3D modeling help.

Posted: Tue Mar 24, 2015 12:58 am
by jomni
Any 3d experts around that I can directly deal with?

I have learned basic blender usage and UV texturing.
I'm just not sure about scale.
How large should the 3d object be and should the textures be made 256×256 at the onset or converted later. Would be nice if I have the actual BA or Pike and Shot assets to play with in Blender.

Re: first time 3D modeling help.

Posted: Tue Mar 24, 2015 2:39 pm
by pipfromslitherine
We don't use blender internally, but if it can import the 3DS models that might work

viewtopic.php?f=104&t=18352

Cheers

Pip

Re: first time 3D modeling help.

Posted: Wed Mar 25, 2015 1:45 am
by jomni
No worries Pip. I have secured Blender samples from the Pike and Shot devs. Thanks for the help.