Adding colour and immersion.
Posted: Tue Oct 21, 2014 2:32 pm
I am just starting to work my way through the tutorials (have achieved victories in the first three, at level 3, but have been badly beaten in the fourth) also tried a small random battle and got soundly trounced in that as well.
This is proving to be an excellent game, with a really decent AI, an excellent spread of scenarios and a superb battle generator. What more could you want?
Well, since you asked or even if you didn't, there are three areas that I would like to see some addition to.
This game is vastly superior to FoG but I do miss having leaders. They have the potential to add colour and immersion by having them give POAs to units stacked with them or adjacent to them and improving rally capability. I would envision leaders as being limited in number - depending on size of battle - and being capable of being added to any exiting unit.
Already been mentioned by others; unit names. At the moment everything feels a bit 'vanilla'.
Battle detritus, be it bodies or something else, to show where the main fights took place.
And just one small complaint. It is very difficult to see facing for units in woods.
Other than that, a big thumbs-up, for what one can only hope is the start of a great new series of games.
This is proving to be an excellent game, with a really decent AI, an excellent spread of scenarios and a superb battle generator. What more could you want?
Well, since you asked or even if you didn't, there are three areas that I would like to see some addition to.
This game is vastly superior to FoG but I do miss having leaders. They have the potential to add colour and immersion by having them give POAs to units stacked with them or adjacent to them and improving rally capability. I would envision leaders as being limited in number - depending on size of battle - and being capable of being added to any exiting unit.
Already been mentioned by others; unit names. At the moment everything feels a bit 'vanilla'.
Battle detritus, be it bodies or something else, to show where the main fights took place.
And just one small complaint. It is very difficult to see facing for units in woods.
Other than that, a big thumbs-up, for what one can only hope is the start of a great new series of games.