Page 1 of 1
FlammPanzer_III
Posted: Tue Sep 30, 2014 1:04 pm
by enric
This tank has, in BA2, a flamme range of 6, that it is an error. It was also was wrong in BA1.
Flammpanzer III … The maximum range of the flame-thrower was 60m using ignited oil and 50m using cold oil.
So it should be 1-2 tiles.
Re: FlammPanzer_III
Posted: Tue Sep 30, 2014 2:23 pm
by Gerry4321
Another question about flamethrowers. I have seen flamethrowers and Flammpanzer with values of zero for HE (and AP?) effectiveness. Have others seen that?
Gerry
Re: FlammPanzer_III
Posted: Tue Sep 30, 2014 3:18 pm
by pipfromslitherine
Flame units use different internal data than normal HE.
Cheers
Pip
Re: FlammPanzer_III
Posted: Wed Oct 01, 2014 3:47 am
by Gerry4321
Just checking the Squads file and I see this:
FlameRange 2
Also this: SoftTarget 100
Does that mean it uses an attack value of 100 for both a range of Tile 1 and Tile 2?
Thanks,
Gerry
Re: FlammPanzer_III
Posted: Fri Oct 03, 2014 10:38 am
by IainMcNeil
Where is it showing 0 values. It may be some date values need to be manually specified as it calculates them from its main gun, which maybe it doesn't have.
Re: FlammPanzer_III
Posted: Fri Oct 03, 2014 2:25 pm
by Gerry4321
Hello Iain:
Any values to do with HE and AP. Pip, above, said it used a different calculation. With this data:
______________________
FlameRange 2
Also this: SoftTarget 100
_____________________
does that mean the Flammpanzer uses an attack value of 100 for both a range of Tile 1 and Tile 2?
I assume a flamethrower team would have a range of 1 tile?
Thanks,
Gerry