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unit properties modding
Posted: Tue Aug 05, 2014 10:39 am
by Stechkin
The CSV-files seem to define properties of all units. Where are they described? For example, if I want to make it possible to move 50 cal HMG and grenade launcher movable without a vehicle, which properties should be changed and how?
Cheers
Stechkin
Re: unit properties modding
Posted: Tue Aug 05, 2014 11:44 am
by cavehobbit
If I remember correct, you can change the unit type from Artillery to Infantry. Then they should be able to move, but also shoot. If you don't want them to be able to shoot while moving I'd recommend Enric's nice Push-script.
viewtopic.php?f=104&t=41758&p=393254#p393254
Re: unit properties modding
Posted: Fri Aug 08, 2014 12:12 pm
by jcb989
Hi Stechkin,
I think the only documentation I've seen for what to change where in the CSV file is the actual column headers themselves.
I've done a fair amount of trial and error in the file at times with my scenario designs, to get what I want to be represented.