Using fractions or percentage greater than 100
Posted: Sun Feb 10, 2008 8:02 pm
I am wondering if the game calculations will recognize fractions or percentages greater than 100. For example, if I wanted to mod terrain so that rough or forest cost 1.5 rather than 2 (i.e. so it's more than clear but less than mountain), would game calculations still work?
What about ground attack or defense in the unit.txt. file? Will fractions work there?
If I wanted to make armor effectiveness 110 percent in clear (in this case I don't, just a theoretical question), could that work as well?
Thanks!
What about ground attack or defense in the unit.txt. file? Will fractions work there?
If I wanted to make armor effectiveness 110 percent in clear (in this case I don't, just a theoretical question), could that work as well?
Thanks!