Status update 20/06/2014
Posted: Fri Jun 20, 2014 2:57 pm
Hello all,
I hope you're well. We would like to share with you some of the things we've been working on during the last few days.
Mauricio, our 3D artist, has been working on the renders for the PKA drop test mission (see some screenshots below). He's been also providing assistance by fixing some glitches to the existing renders that we caught while working on the animations. Boris, our UI and animation artist, has finished the animations clips for the Soyuz 7K-OK missions and is now working on the ones for Soyuz 7K-LOK (and nico7550 is helping him by converting the animations into the script files used by the game). Nicolas (N_Molson), who joined us over a month ago and is now working with us on a full-time basis, has been hard at work assembling the animation clips for the Soyuz 7K-OK and LK-700 missions, which involves assembling all the basic clips together depending on the mission configuration and integrating the background music and sound effects. As for myself, I have been fixing some minor bugs reported at the forums and continued making progress in the multiplayer functionality, which we'll begin testing internally very soon.
Have a nice weekend!
Cheers,
I hope you're well. We would like to share with you some of the things we've been working on during the last few days.
Mauricio, our 3D artist, has been working on the renders for the PKA drop test mission (see some screenshots below). He's been also providing assistance by fixing some glitches to the existing renders that we caught while working on the animations. Boris, our UI and animation artist, has finished the animations clips for the Soyuz 7K-OK missions and is now working on the ones for Soyuz 7K-LOK (and nico7550 is helping him by converting the animations into the script files used by the game). Nicolas (N_Molson), who joined us over a month ago and is now working with us on a full-time basis, has been hard at work assembling the animation clips for the Soyuz 7K-OK and LK-700 missions, which involves assembling all the basic clips together depending on the mission configuration and integrating the background music and sound effects. As for myself, I have been fixing some minor bugs reported at the forums and continued making progress in the multiplayer functionality, which we'll begin testing internally very soon.
Have a nice weekend!
Cheers,