idea for a simple scenario
Posted: Wed Jun 18, 2014 8:30 am
We had great fun in an 1813 scenario .
We played on a 390 x 150 table or for the british minded 13 x 5 ) . There must have been something like 2000-2300 points per side .The terrain was difficult with woods, a small river , hills ... a bit like KULM or Katzbach .
Both armies had 2 corps . There was a russian and a austrian corps , both infantry with some cavalry in mixed units or advanced guard and 2 mixed french corps with bavarians, hessians, italians, baden ..and some french )
Each corps would enter on one half of the table, half decided by Rolling a die. After that, each corps had 3 possible roads to come in, one road being in common with the other friendly corps and in one case , a road in common with the the ennemy . the first to enter by that road would controll it .
First turn, each corps doll a die to determine which division enters and a die to determine by which road . The austrians were the exception the vanguard division entering automaticaly first. On turn 2, each division commander still outside would roll to come on the table ( as per FOGN rules ) . Each new division had to roll to know where it would enter, and move before another division would test so ...the was an uncertainity as to how to move . You could enter 0 or 1,2,3 or more divisions . If during a turn you did not have reinforcements, the die roll was +1 for the turn and so on .
The battle was very interesting as no army started deployed and you had to do with what you had and where those divisions entered . The battle was a draw or winning draw for the french . One french corps was routed but the french got controll of the terrain, the austrians retreating and covering the fleeing russians . The french still had frech cavalry ( 1 on the 2 units he had ) while the allied cavary had been slaughtered ( loss of a cossack, a russian dragoon , a cheavuléger and some hussars ).
So an impredictable battle with very interesting choices to do .
We played on a 390 x 150 table or for the british minded 13 x 5 ) . There must have been something like 2000-2300 points per side .The terrain was difficult with woods, a small river , hills ... a bit like KULM or Katzbach .
Both armies had 2 corps . There was a russian and a austrian corps , both infantry with some cavalry in mixed units or advanced guard and 2 mixed french corps with bavarians, hessians, italians, baden ..and some french )
Each corps would enter on one half of the table, half decided by Rolling a die. After that, each corps had 3 possible roads to come in, one road being in common with the other friendly corps and in one case , a road in common with the the ennemy . the first to enter by that road would controll it .
First turn, each corps doll a die to determine which division enters and a die to determine by which road . The austrians were the exception the vanguard division entering automaticaly first. On turn 2, each division commander still outside would roll to come on the table ( as per FOGN rules ) . Each new division had to roll to know where it would enter, and move before another division would test so ...the was an uncertainity as to how to move . You could enter 0 or 1,2,3 or more divisions . If during a turn you did not have reinforcements, the die roll was +1 for the turn and so on .
The battle was very interesting as no army started deployed and you had to do with what you had and where those divisions entered . The battle was a draw or winning draw for the french . One french corps was routed but the french got controll of the terrain, the austrians retreating and covering the fleeing russians . The french still had frech cavalry ( 1 on the 2 units he had ) while the allied cavary had been slaughtered ( loss of a cossack, a russian dragoon , a cheavuléger and some hussars ).
So an impredictable battle with very interesting choices to do .