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Modding Game Speed
Posted: Mon Jun 09, 2014 9:56 pm
by fireflutterpony
Is there any way of modifying how game speed affects research, production and former-work speed? I was thinking of making a mod to slow research speed alone, but I can't find any obvious way to do so in the XML files.
Re: Modding Game Speed
Posted: Fri Jun 13, 2014 8:05 am
by mrowka
They seem to be hardcoded if i remmber right, but you can try a work around giving all factions - to production and research
For former you would need to change individual tasks in former.xml
Re: Modding Game Speed
Posted: Wed Feb 01, 2017 1:08 am
by eddieballgame
In the Data/World/Advancements is the "Research" xml file. In that file is a line...<researchPerTurnMultiplier add="0.25"/>.
Adjusting the "0.25" number may give you the results you are seeking. I am not sure nor I have tested this; just offering a thought.