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Goliath Mech tech Missing

Posted: Mon Jun 09, 2014 4:30 am
by Rossthegreat
I've been noticing weird things, like in my current playthrough which got finished is missing Goliath Mech tech in the tech tree.

And the game before it had the Area Aid tech missing but had the goliath tech present.

Is this intended or unintended?

If I missed it please point it out so I can learn. Thanks.

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Re: Goliath Mech tech Missing

Posted: Mon Jun 09, 2014 8:58 am
by Zak0r
After High Velocity Projectiles.

There is a branch from that to Planetary Bombardment but that doesn't mean there is no other branch possible. It is hidden now because you only see two techs ahead with your game settings but it will appear as soon as you research Analytical Dynamics.

Re: Goliath Mech tech Missing

Posted: Tue Jun 10, 2014 8:48 pm
by Rossthegreat
Zak0r wrote:After High Velocity Projectiles.

There is a branch from that to Planetary Bombardment but that doesn't mean there is no other branch possible. It is hidden now because you only see two techs ahead with your game settings but it will appear as soon as you research Analytical Dynamics.
Oh well now this is awkward because I think I skipped analytical dynamics in favor of rushing for Gauss stuff for the first time <_<

Re: Goliath Mech tech Missing

Posted: Wed Jun 11, 2014 6:37 am
by Zak0r
This overlooking of techs happens even more often when you play with a blind tech tree. :)