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In game Supply

Posted: Fri May 23, 2014 1:47 pm
by leci
An OK game .... But I cannot understand why resource points cannot be replenished across turns. For example, factories are operating in the background, reinforcements are moving up to the front, ammo dumps are captured, air drops are available (I have noted that existing para drops can be gained), towns are captured and so on.

Right now, early game play to be fair, I cannot see how one can survive to attack and or win.

I guess if it is a 'no win situation' then the Game will die.

Re: In game Supply

Posted: Sat May 24, 2014 11:31 am
by mboog12
Hi there,
Resource points do not replenish over turn because we do not want to encourage camping. This game was designed for IOS platform, and we feel the fights should be short and quite tactical. If we introduced replenishing resources over time , we'd encourage players to play a single map for long periods of time.