Western Medieval Enthusiasts
Posted: Tue Jan 22, 2008 6:00 pm
We're helping a small indie team of developers to create a simple medieval strategy game. We thought it would be nice to add some real historica background to teh game rather than a generic medieval setting and are looking for someone or a few people to help out with some background story and potential settings.
The game is turn based, hex based and very simple to pick up and play. It relies on 6-8 factions per scenario in single & multiplayer and the starting conditions should be very mixed up with hexes in an almost random allocation to teh factions. Small blocks of territory are much weaker than larger ones so you're always trying to link your territories up and this is a core part of gameplay. History wont be kind enough to give us something that matches exactly with what we need and we'll need to mould things a bit to fit.
The game is very simple and addictive so we're not looking for vast background studies - just a bit of ambience. 4-8 faction names and rough starting positions, a one paragraph description of the setting. We coudl take thigns further and add faction flags to show ownsership, possibly famous leaders or events that kind of thing, but this is probably not needed.
We're looking for around 10-15 scenarios though multiple scenarios could cover the same campaign. E.g. the Hundred Years War might have a scenario for the Black Prince and then another for Joan of Arc.
If anyone is interested in getting involved in a bit of game development research please let me know by posting in this thread! Obviously if you do you'll get a free copy of the completed game and full credits.
We're not looking for Beta testers at this stage but will let you know when we are so don't ask yet
The game is turn based, hex based and very simple to pick up and play. It relies on 6-8 factions per scenario in single & multiplayer and the starting conditions should be very mixed up with hexes in an almost random allocation to teh factions. Small blocks of territory are much weaker than larger ones so you're always trying to link your territories up and this is a core part of gameplay. History wont be kind enough to give us something that matches exactly with what we need and we'll need to mould things a bit to fit.
The game is very simple and addictive so we're not looking for vast background studies - just a bit of ambience. 4-8 faction names and rough starting positions, a one paragraph description of the setting. We coudl take thigns further and add faction flags to show ownsership, possibly famous leaders or events that kind of thing, but this is probably not needed.
We're looking for around 10-15 scenarios though multiple scenarios could cover the same campaign. E.g. the Hundred Years War might have a scenario for the Black Prince and then another for Joan of Arc.
If anyone is interested in getting involved in a bit of game development research please let me know by posting in this thread! Obviously if you do you'll get a free copy of the completed game and full credits.
We're not looking for Beta testers at this stage but will let you know when we are so don't ask yet