Bugs in Operation Fedzplatz
Posted: Thu Apr 10, 2014 10:13 pm
I'm playing Fedzplatz, the third scenario in the Bagration campaign, and I found a few glitches that I wanted to report.
1. When the Huns blow the bridge, the announcement that flashes up on the screen is blank.
2. It seems unavoidable that the Germans will see your troops at some point and blow the bridge. The Victory Point marker is right on the bridge, so once it's blown, there's no way to get that victory point, since no units can move onto water. Soviet Sappers seem unable to rebuild the bridge (yes, I was silly enough to try). Maybe this scenario is meant to show the frustrations of war, in which case I get it. Or maybe there is a way to neutralize the Germans in the area before they get a chance to blow the bridge -- without being seen by them. I didn't want to spend hours trying to figure out how to do this.
3. The large bridge in the Southeast corner of the map appear intact even when it is destroyed. Either that, or it was never rendered as a bridge at all. Again, there is a victory point on this bridge, so it's a bit frustrating as a player to deal with it. Here is what happened in my game: with 3 turns to go, I set up my brave Red infantry in the buildings near the north side of the bridge. I then hit the area with an artillery barrage. With the local fascists suppressed, I tried to scoot my riflemen onto the bridge -- but was not allowed to enter the space! When I moved my cursor over what appeared to be an intact bridge, the terrain overlay said it was "Water/Impassable." I did not know such a huge bridge could be brought down by a single barrage, but I guess that's what happened. Either that, or, as I said, the bridge never existed except as a mirage!
That's all I have for now. Except for these frustrations, it was a fun and challenging scenario!
1. When the Huns blow the bridge, the announcement that flashes up on the screen is blank.
2. It seems unavoidable that the Germans will see your troops at some point and blow the bridge. The Victory Point marker is right on the bridge, so once it's blown, there's no way to get that victory point, since no units can move onto water. Soviet Sappers seem unable to rebuild the bridge (yes, I was silly enough to try). Maybe this scenario is meant to show the frustrations of war, in which case I get it. Or maybe there is a way to neutralize the Germans in the area before they get a chance to blow the bridge -- without being seen by them. I didn't want to spend hours trying to figure out how to do this.
3. The large bridge in the Southeast corner of the map appear intact even when it is destroyed. Either that, or it was never rendered as a bridge at all. Again, there is a victory point on this bridge, so it's a bit frustrating as a player to deal with it. Here is what happened in my game: with 3 turns to go, I set up my brave Red infantry in the buildings near the north side of the bridge. I then hit the area with an artillery barrage. With the local fascists suppressed, I tried to scoot my riflemen onto the bridge -- but was not allowed to enter the space! When I moved my cursor over what appeared to be an intact bridge, the terrain overlay said it was "Water/Impassable." I did not know such a huge bridge could be brought down by a single barrage, but I guess that's what happened. Either that, or, as I said, the bridge never existed except as a mirage!
That's all I have for now. Except for these frustrations, it was a fun and challenging scenario!